Live data from Hacker News

Hollywood Is Already Using AI (and Hiding It)

vulture.com

1–10 of 67 posts

Re: Hollywood Is Already Using AI (and Hiding It)

#3
It's a race to the (AI-slop) bottom. But most of the inhabitants of the world will barely notice.

I have to wonder if movies will improve or not with AI, because some really stupid franchises have seen stupid amounts of money, while most people barely watch the actually good creative stuff. We're already swamped with unwatchable schlock, but I'm not sure it will improve if we automate it. It's the same people spending the money to make, promote, and distribute movies, the AI doesn't have any money to make a movie or the impetus. But if most people cared about art, creativity, and good storytelling, there probably wouldn't be a race to the bottom in the entertainment industry.

Idiocracy was a documentary, and "ASS" https://www.youtube.com/shorts/kJZjU2k5abs is what the AI will calculate we want to see, and it will win awards.

Re: Hollywood Is Already Using AI (and Hiding It)

#6
I would imagine that if it is shameful among the established players to use AI, what will happen is that entirely new players will come in. For me, it's the story that matters, and if they can tell a better story with AI, then many people will naturally flock to them.

Re: Hollywood Is Already Using AI (and Hiding It)

#7
The Lord of the Rings: The Return of the King back in 2003 used early AI VFX software MASSIVE to animate thousands of soldiers in battle: https://en.wikipedia.org/wiki/MASSIVE_(software) - I don't think that was controversial at the time.

According to that Wikipedia page MASSIVE was used for Avengers: Endgame, so it's had about a 20 year run at this point.

Re: Hollywood Is Already Using AI (and Hiding It)

#9
post #7

The Lord of the Rings: The Return of the King back in 2003 used early AI VFX software MASSIVE to animate thousands of soldiers in battle: https://en.wikipedia.org/wiki/MASSIVE_(software) - I don't think that was controversial at the time. According to that Wikipedia page MASSIVE was used for Avengers: Endgame, so it's had about a 20 year run at this point.

The problem is not AI per se (which are only a mix of algorithms). The problem is that this new wave of AI is trained in propietary content, and the owners/creators didn't allow it in the first place.

If this AI worked without training, no one would say anything.

Re: Hollywood Is Already Using AI (and Hiding It)

#10
post #7

The Lord of the Rings: The Return of the King back in 2003 used early AI VFX software MASSIVE to animate thousands of soldiers in battle: https://en.wikipedia.org/wiki/MASSIVE_(software) - I don't think that was controversial at the time. According to that Wikipedia page MASSIVE was used for Avengers: Endgame, so it's had about a 20 year run at this point.

I'd say the comparison points at misunderstanding the current controversy, though I realize you are doing so deliberately to ask "Is it really that different if you think about it?"

But I'll bite. MASSIVE is a crowd simulation solution, the assets that go into the sim are still artist-created. Even in 2003, people were already used to this sort of division of labor. What the new AI tools do is shift the boundary between artists providing input parameters and assets vs. computer doing what its good at massively and as a big step change. It's the magnitude of the step change causing the upset.

But there's also another reason that artists are upset, which I think is the one that most tech people don't really understand. Of course industrial-scale art does lean on priors (sample and texture banks, stock images, etc.) but by and large operations still have a sort if point of pride to re-do things from scratch where possible for a given production rather than re-use existing elements, also because it's understood that the work has so many variables it will come out a little different and add unique flavor to the end product. Artists see generative AI as regurgitation machines, interrupting that ethic of "this was custom-made anew for this work".

This is typically not an idea that software engineers share much. We are comfortable and even advised to re-use existing code as is. At most we consider "I rewrote this myself though I didn't need to" a valuable learning exercise, but not good professional practice (cf. ridicule for NIHS).

This is one of the largest difference in the engineering method vs. the artist's method. If an artist says "we went out there and recorded all this foley again by hand ourselves for this movie", it's considered better art for it. If a programmer says "I rolled my own crypto for my password manager SaaS", they're in incredibly poor judgement.

It's a little like convincing someone that a lab-grown gemstone is identical to one dug up at the molecular level, even: Yes, but the particular atoms, functionally identical or not, have a different history to them. To some that matters, and to artists the particulars of the act of creation matters a lot.

I don't think the genie can be put back in the bottle and most likely we'll all just get used to things, but I think capturing this moment and what it did to communities and trades purely as a form of historical record is somehow valueable. I hope the future history books do the artists' lament justice, because there is certainly something happening to the human condition here.

Post reply on HN