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Replicube: A puzzle game about writing code to create shapes

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Re: Replicube: A puzzle game about writing code to create shapes

#2
Went to check it out, it has a demo so it's worth giving it a shot, but then I went to look at what else this developer has published just to find it's the guy behind the original jelly car games?? Which they have a sequel to on their steam page and the music instantly sent me back. This became a huge nostalgia trip on accident, thanks for sharing!

Re: Replicube: A puzzle game about writing code to create shapes

#4
That's nice because it's a programming game, but it doesn't send you in the deep-end. Whatever you do appears on the screen pretty much instantly, so you get that constant feedback loop, it's like a 3D voxel REPL.

Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.

Re: Replicube: A puzzle game about writing code to create shapes

#5
The description reminds me of 'that turtle program' I encountered as a child...

https://en.wikipedia.org/wiki/Logo_(programming_language)

Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?

Re: Replicube: A puzzle game about writing code to create shapes

#6
post #5

The description reminds me of 'that turtle program' I encountered as a child... https://en.wikipedia.org/wiki/Logo_(programming_language) Hopefully this program also helps teach children new ways of thinking. As a suggestion, any sort of 'building blocks' graphical script language that doesn't need words?

This is still being taught at schools in my country even now

Re: Replicube: A puzzle game about writing code to create shapes

#7
post #4

That's nice because it's a programming game, but it doesn't send you in the deep-end. Whatever you do appears on the screen pretty much instantly, so you get that constant feedback loop, it's like a 3D voxel REPL. Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.

And yet you can make it as deep as you like, thanks to the presence of leaderboard. In fact, some code golfers including me quickly jumped into the wagon ;-)

Re: Replicube: A puzzle game about writing code to create shapes

#9
post #4

That's nice because it's a programming game, but it doesn't send you in the deep-end. Whatever you do appears on the screen pretty much instantly, so you get that constant feedback loop, it's like a 3D voxel REPL. Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.

It's a lot like shader programming. I guess one could argue it is shader programming.

Re: Replicube: A puzzle game about writing code to create shapes

#10
post #4

That's nice because it's a programming game, but it doesn't send you in the deep-end. Whatever you do appears on the screen pretty much instantly, so you get that constant feedback loop, it's like a 3D voxel REPL. Many programming games got complex real quick and frankly annoying. I like this model, it's simple, if you let it through, it's a block, return a number for a colour.

It's a lot like shader programming. I guess one could argue it is shader programming.

Good point I didn't see it that way, but that's a perfect analogy.
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