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Migrating away from Rust

deadmoney.gg

1–10 of 799 posts

Re: Migrating away from Rust

#2
Good for them.

From a dev perspective, I think, Rust and Bevy are the right direction, but after reading this account, Bevy probably isn't there yet.

For a long time, Unity games felt sluggish and bloated, but somehow they got that fixed. I played some games lately that run pretty smoothly on decade old hardware.

Re: Migrating away from Rust

#6
I did the same for my project and moved to Go from Rust. My iteration is much faster, but the code a bit more brittle, esp. for concurrency. Tests have become more important.

Still, given the nature of what my project is (APIs and basic financial stuff), I think it was the right choice. I still plan to write about 5% of the project in Rust and call it from Go, if required, as there is a piece of code that simply cannot be fast enough, but I estimate for 95% of the project Go will be more than fast enough.

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