I tried Windows gaming on a Mac
andrewethanzeng.com
I tried Windows gaming on a Mac
1–10 of 102 posts
Re: I tried Windows gaming on a Mac
#2They don't even support excluding the notch from fullscreen apps yet, so if you run a game in fullscreen or fullscreen borderless, the screen notch can obscure UI elements (as it does for me in Volcanoids - the timer until the volcano erupts is just a bit important, given that it dictates the entire gameplay loop).
However, I have been able to run R.E.P.O., Trailmakers, BeamNG.drive, and Cosmoteer, so it's not like nothing at all works, it's just hit or miss.
Re: I tried Windows gaming on a Mac
#3nice
Re: I tried Windows gaming on a Mac
#4None of that sounds amazing. If you want to play these games without a windows machine, a steam deck seems a much better option.
Re: I tried Windows gaming on a Mac
#5Re: I tried Windows gaming on a Mac
#6Re: I tried Windows gaming on a Mac
#7Re: I tried Windows gaming on a Mac
#8Realistically it's way easier to just build a mini PC or get a $600 gaming laptop if you want to play games and also use MacOS. This is good for tinkering but at the end of the day you want to have a good experience... rather than endless debugging, input lag, frame drops, and tearing.
Re: I tried Windows gaming on a Mac
#9Re: I tried Windows gaming on a Mac
#10I recently finished the latest iteration of a gaming PC and haven’t even bothered installing windows on it. Not Mac but it seems that Linux gaming is also basically Windows gaming at this point. It could probably play games on Ultra vs High if I used Windows but ads in the menu bar is a bridge too far for me.