Show HN: I hate cubes, so I vibe coded a game to destroy them
lambda.games
Show HN: I hate cubes, so I vibe coded a game to destroy them
1–10 of 11 posts
Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#2Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#3cute game! just takes long time for me to load
Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#4Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#5cute game! just takes long time for me to load
On a serious note, I will figure out how to make it load faster, Godot's web export is by default slow.
Thank you for the feedback and for playing!
Once it's loaded, next time you load the game, it should be cached.
Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#6Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#7Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#8Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#9Any reason why the title is "Crazy Room Decoration"? Also, a way to mute the sound/music would've been great
Re: Show HN: I hate cubes, so I vibe coded a game to destroy them
#10Good game! Wish the default timer was a bit higher though. Any reason why the title is "Crazy Room Decoration"? Also, a way to mute the sound/music would've been great
I started by building a grid system for a room decoration game, and once the grid system was done, used that to build this game and forgot to change the title. Will fix it.