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Idiomatic Rust

a-i-nstein.neocities.org

1–10 of 45 posts

Re: Idiomatic Rust

#2
Hello HN,

I've recently started learning Rust, and I'm finding it incredibly interesting! However, I'm also encountering a wealth of new syntax, built-in functions, and concepts that are unique to Rust. To solidify my understanding and create a useful resource for myself (and hopefully others), I've been diligently documenting these discoveries.

I've decided to share these insights by starting a blog, where I'll delve into the idiomatic Rust behaviors I'm learning. I've already compiled a substantial collection of examples and plan to discuss them in detail. My goal is to maintain a regular posting schedule, reflecting my ongoing learning journey.

I'd love to hear your thoughts on this project. Additionally, I'm eager to learn about your favorite idiomatic Rust patterns. If you have any specific behaviors or concepts you'd like to see covered in my blog, please share them! Thanks in advance for your feedback and suggestions.

Re: Idiomatic Rust

#3

Hello HN, I've recently started learning Rust, and I'm finding it incredibly interesting! However, I'm also encountering a wealth of new syntax, built-in functions, and concepts that are unique to Rust. To solidify my understanding and create a useful resource for myself (and hopefully others), I've been diligently documenting these discoveries. I've decided to share these insights by starting a blog, where I'll delv…

Right now there is only Part 1, right? If not, this will need fixing. I tried clicking on "Show Me!" just in case it loads more, but it did not.

As someone else said, I would like to see a TOC instead, personally.

Re: Idiomatic Rust

#5
Personally, I'd prefer to see a table of content and jump through it than being taken through it like a little story.

Is there anything more than part 1?

Re: Idiomatic Rust

#7

Hello HN, I've recently started learning Rust, and I'm finding it incredibly interesting! However, I'm also encountering a wealth of new syntax, built-in functions, and concepts that are unique to Rust. To solidify my understanding and create a useful resource for myself (and hopefully others), I've been diligently documenting these discoveries. I've decided to share these insights by starting a blog, where I'll delv…

If you think any of the features you listed are unique to Rust, you need to learn more languages.
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