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JetBrains Fleet drops support for Kotlin Multiplatform

blog.jetbrains.com

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Re: JetBrains Fleet drops support for Kotlin Multiplatform

#5
Good riddance. It is almost like the decision to build a "standalone KMP IDE" came from some Reddit thread with 5 upvotes. Android ecosystem is built around Android Studio, in what world millions of devs would suddenly switch from free (subsidized) Android Studio to a paid Fleet developed by a third party (third first third party?) is beyond me.

Re: JetBrains Fleet drops support for Kotlin Multiplatform

#6
I've been long user of JetBrains' products - and love them. I even use ReSharper in Visual Studio (which I still consider better IDE, but for Linux / Mac - JetBrains is my choice, and heck, sometimes even Rider/CLion/RustRover/GoLand on Windows too - especcially GoLand).

But... but... I've always wanted (and willing to pay) a single IDE with any plugin that works in it - not just so many different versions...

I'm a multiple programming language user - mostly C++, but also Python, Go, Rust, C#, etc.

Re: JetBrains Fleet drops support for Kotlin Multiplatform

#7

This is definitely surprising given they announced a KMP standalone IDE only a few months ago. For now, Flutter still seems to make more sense than KMP while the KMP world is still maturing.

I always thought a really good use of KMP would be in writing shared non-visual code, e.g. a library that interacts with your API(s) and any non-visual like that. Then paint a dumbish, platform-specific frontend over the top and link together.

Re: JetBrains Fleet drops support for Kotlin Multiplatform

#8
post #6

I've been long user of JetBrains' products - and love them. I even use ReSharper in Visual Studio (which I still consider better IDE, but for Linux / Mac - JetBrains is my choice, and heck, sometimes even Rider/CLion/RustRover/GoLand on Windows too - especcially GoLand). But... but... I've always wanted (and willing to pay) a single IDE with any plugin that works in it - not just so many different versions... I'm a m…

In jetbrains paradigm you should install IDEA and install python plugin, go plugin, etc. You only have to do it once

That should get you within 90%+ use cases

Re: JetBrains Fleet drops support for Kotlin Multiplatform

#9
post #8
post #6

I've been long user of JetBrains' products - and love them. I even use ReSharper in Visual Studio (which I still consider better IDE, but for Linux / Mac - JetBrains is my choice, and heck, sometimes even Rider/CLion/RustRover/GoLand on Windows too - especcially GoLand). But... but... I've always wanted (and willing to pay) a single IDE with any plugin that works in it - not just so many different versions... I'm a m…

In jetbrains paradigm you should install IDEA and install python plugin, go plugin, etc. You only have to do it once That should get you within 90%+ use cases

I think there was no C++ (ahem native) debugger in IDEA... but I'll check again, could be wrong really...

Re: JetBrains Fleet drops support for Kotlin Multiplatform

#10
post #6

I've been long user of JetBrains' products - and love them. I even use ReSharper in Visual Studio (which I still consider better IDE, but for Linux / Mac - JetBrains is my choice, and heck, sometimes even Rider/CLion/RustRover/GoLand on Windows too - especcially GoLand). But... but... I've always wanted (and willing to pay) a single IDE with any plugin that works in it - not just so many different versions... I'm a m…

It is possible to install the Python and Go plugins into IntelliJ. That's the setup used wildly in my current place of work.

It wouldn't surprise me if that was the case with Rust, C++, and possibly even C# too.

I'm sure there is some loss of UX and related features in this setup but there are always trade-offs.

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