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Infinigen

infinigen.org

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Re: Infinigen

#2
This project generates synthetic computer vision training data. The arxiv paper has more detail including some cool pictures of random creatures it can generate. The images are nice but all of them are nature settings so I assume one would have to supplement this type of data with another data set for training a computer vision model.

Re: Infinigen

#4
post #2

This project generates synthetic computer vision training data. The arxiv paper has more detail including some cool pictures of random creatures it can generate. The images are nice but all of them are nature settings so I assume one would have to supplement this type of data with another data set for training a computer vision model.

The same authors also created Infinigen Indoors[1] to generate indoor scenes for computer vision applications such as robotics & AR.

[1] https://arxiv.org/abs/2406.11824

Re: Infinigen

#6

This seems extremely cool. I’m wondering if it can be used to create procedural video game assets.

From the homepage it sounds like they've prioritised geometry fidelity for CV research rather than performance:

> Infinigen is optimized for computer vision research, particularly 3D vision. Infinigen does not use bump/normal-maps, full-transparency, or other techniques which fake geometric detail. All fine details of geometry from Infinigen are real, ensuring accurate 3D ground truth.

So I suspect the assets wouldn't be particularly optimised for video games. Perhaps a good starting point though!

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