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Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

racenis.github.io

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Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#1
Hello everyone, I would like to see if there is any interest in this little project that I have been working on for the past few years.

Could be relevant, seeing the direction in which the mainstream game engines are going.

I didn't really like any of the already existing options, so I tried to make my own and it turned out to be easier than expected.

It's sort of like a low-budget Unreal/Source, but with open-world streaming support and it is free and open source. Very old-school. But optimized for more modern hardware. Very fast too.

Still not production ready, but it seems like it is mostly working.

I want to finish a few larger projects with it to see what happens.

Btw, the name is probably temporary.

Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines
racenis.github.io

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#4
License?

You've obviously put a lot of effort into this, but I'm always lost at how people publish something open source and forget to actually put a license on there. Since now it's technically closed source, hypothetically if you become a monk in the woods next week no one else can fork your code

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#6

License? You've obviously put a lot of effort into this, but I'm always lost at how people publish something open source and forget to actually put a license on there. Since now it's technically closed source, hypothetically if you become a monk in the woods next week no one else can fork your code

[deleted]

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#7

License? You've obviously put a lot of effort into this, but I'm always lost at how people publish something open source and forget to actually put a license on there. Since now it's technically closed source, hypothetically if you become a monk in the woods next week no one else can fork your code

I just realized that I had forgotten to actually add the license file to this repository. Added it now.

The license is MIT. Thanks for noticing.

Re: Show HN: Tramway SDK – An unholy union between Half-Life and Morrowind engines

#9

License? You've obviously put a lot of effort into this, but I'm always lost at how people publish something open source and forget to actually put a license on there. Since now it's technically closed source, hypothetically if you become a monk in the woods next week no one else can fork your code

An MIT license file was added (or edited) a minute ago in the repo :)
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