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The DIY Multideck

diymultideck.mauri.app

1–10 of 53 posts

Re: The DIY Multideck

#4
I love these ideas, though feel I would prefer designs that (may) sacrifice some utility for aesthetics. That isn't a knock on the magnificent effort here, but just my own preference. It's likely the emojis that I'm not thrilled about, but I can also appreciate the reason for using them.

Re: The DIY Multideck

#5

This is a fantastic essay and project, but the chances of getting anyone to play an actual game with it are basically zero.

I have read novels written by engineers. More often than not, they are unreadable. They fail to understand why people read (or write). They are an engineer's idea of what a novel should look like.

In the most loving way possible and as a software engineer myself, this is an engineer's idea of what a deck of cards should look like.

Re: The DIY Multideck

#6
Is gumroad or PayPal not available in Spain? Feels weird to WhatsApp someone to buy the cards. Anyhow, the design is deliciously complex. @Op, can you play briscas with these cards?

Re: The DIY Multideck

#7

This reminds me of one of those dice I saw that can roll anything from a D4 through a D20, if not more. Technically usable, but ... complicated.

It is much easier with dice, you can roll a D20 then take the remainder dividing by Dn (plus one). But you must avoid modulo bias (https://stackoverflow.com/questions/10984974) and re-roll for high rolls, which may be dissatisfying to players who roll a natural 20 on their D6 throw and need to roll again.

Re: The DIY Multideck

#8

This is a fantastic essay and project, but the chances of getting anyone to play an actual game with it are basically zero.

It baffles me that this isn't mentioned in the page, but a deck like this is extremely useful for testing while designing a new boardgame. They are very versatile and can likely emulate whatever wacky system you come up with for your game, which means you can iterate without having to print a new deck new each time.

Re: The DIY Multideck

#9
post #5

This is a fantastic essay and project, but the chances of getting anyone to play an actual game with it are basically zero.

I have read novels written by engineers. More often than not, they are unreadable. They fail to understand why people read (or write). They are an engineer's idea of what a novel should look like. In the most loving way possible and as a software engineer myself, this is an engineer's idea of what a deck of cards should look like.

A configurable deck of cards. It's not like you see these in every store.

That being said, I love the page. The layout, use of colors and the content.

Re: The DIY Multideck

#10
post #8

This is a fantastic essay and project, but the chances of getting anyone to play an actual game with it are basically zero.

It baffles me that this isn't mentioned in the page, but a deck like this is extremely useful for testing while designing a new boardgame. They are very versatile and can likely emulate whatever wacky system you come up with for your game, which means you can iterate without having to print a new deck new each time.

> It baffles me that this isn't mentioned in the page,

The first paragraph says: "The DIY multideck is ideal for traveling, prototyping new games, and trying games before buying." (emphasis mine)

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