The Slang Shading Language
shader-slang.com
The Slang Shading Language
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Re: The Slang Shading Language
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#6We're gonna have a problem here...
Re: The Slang Shading Language
#7I've been very impressed by Slang as an open source project. The development team is quick to respond to issues and review pull requests. It's clear from their repository and their presentations that they take Slang seriously as a user-facing project, not a research demo.
The main difference, with something like Cg, is that now it isn't NVidia only.
Re: The Slang Shading Language
#8The part about interface-typed values [1] is interesting. They do dynamic dispatch as a fallback when the function is too polymorphic to be be specialized.
In Rust terms it's as if it picks between `dyn` and `impl` automatically. It looks convenient, but also a bit of a non-obvious performance pitfall.
[1] https://shader-slang.com/slang/user-guide/interfaces-generic...