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Making a trading Gameboy: A pocket exchange and algo trading platform

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Re: Making a trading Gameboy: A pocket exchange and algo trading platform

#2
Author here. Thanks for reading this post. I had fun making this and thought the path that led me to this might be interesting for others.

I’m really interested in feedback and ideas on things I could improve and add. I found this really inspiring as it got me more into programming, discovering electronics, and 3d printing.

I have no desire to ever make this project commercial, but it’s been a great platform for me to learn and experiment new things so I’ll take any idea be it for the gameplay or purely technical. Some features I have in mind are:

- Multiplayer over bluetooth where one device is the ‘game-master’ running the exchange and can monitor and guide players while injecting events.

- Additional quoting algos such as pegging one side of the order book and fighting for position

- A tutorial and better UI. The game is hard to pick up for the first time and probably needs to be made more intuitive etc.

While all of this was made with no practical use in mind (there are a lot of markets and products, and you’d trade them in different ways, so you’d need a different game to speak to a volatility trader for example), some people I work with at various trading desks found it useful for interviews or as an introduction to the idea of market-making for junior people.

Re: Making a trading Gameboy: A pocket exchange and algo trading platform

#3
post #2

Author here. Thanks for reading this post. I had fun making this and thought the path that led me to this might be interesting for others. I’m really interested in feedback and ideas on things I could improve and add. I found this really inspiring as it got me more into programming, discovering electronics, and 3d printing. I have no desire to ever make this project commercial, but it’s been a great platform for me t…

What resources would you recommend for learning more about market-making?

Re: Making a trading Gameboy: A pocket exchange and algo trading platform

#4
post #2

Author here. Thanks for reading this post. I had fun making this and thought the path that led me to this might be interesting for others. I’m really interested in feedback and ideas on things I could improve and add. I found this really inspiring as it got me more into programming, discovering electronics, and 3d printing. I have no desire to ever make this project commercial, but it’s been a great platform for me t…

This is a really cool project. When I was at Unity, we had a team build a Westworld themed isometric Gameboy game that would let you monitor and admin k8s!

Re: Making a trading Gameboy: A pocket exchange and algo trading platform

#6
post #2

Author here. Thanks for reading this post. I had fun making this and thought the path that led me to this might be interesting for others. I’m really interested in feedback and ideas on things I could improve and add. I found this really inspiring as it got me more into programming, discovering electronics, and 3d printing. I have no desire to ever make this project commercial, but it’s been a great platform for me t…

Great project and write-up. Was hoping to find some info on the UI design and the libraries used. Did I overlook it in the post?

Re: Making a trading Gameboy: A pocket exchange and algo trading platform

#7
post #2

Author here. Thanks for reading this post. I had fun making this and thought the path that led me to this might be interesting for others. I’m really interested in feedback and ideas on things I could improve and add. I found this really inspiring as it got me more into programming, discovering electronics, and 3d printing. I have no desire to ever make this project commercial, but it’s been a great platform for me t…

This is great, when I first started in trading in 2006 one of the traders actually used a Gravis gamepad to do click trading. I even remember conversations between devs debating about the latency of the human eye in order to make screen refresh decisions.

Also around the time the was a company called Trading Technologies that had a patent for click to trade on a GUI grid/order book and was suing everyone.

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