Perceptually lossless (talking head) video compression at 22kbit/s
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Re: Perceptually lossless (talking head) video compression at 22kbit/s
#2Re: Perceptually lossless (talking head) video compression at 22kbit/s
#3The more magic AI makes, the less magical the world becomes.
Re: Perceptually lossless (talking head) video compression at 22kbit/s
#4The more magic AI makes, the less magical the world becomes.
Re: Perceptually lossless (talking head) video compression at 22kbit/s
#5The more magic AI makes, the less magical the world becomes.
- Arthur C. Clarke
Re: Perceptually lossless (talking head) video compression at 22kbit/s
#6The more magic AI makes, the less magical the world becomes.
Re: Perceptually lossless (talking head) video compression at 22kbit/s
#7Re: Perceptually lossless (talking head) video compression at 22kbit/s
#8The more magic AI makes, the less magical the world becomes.
Re: Perceptually lossless (talking head) video compression at 22kbit/s
#9The more magic AI makes, the less magical the world becomes.
Clearly Sauron is a jealous ringmaker and doesn't like hobbits using his ring to shitpost.
24fps * 52 facial 3D marker * 16bit packed delta planar projected offsets (x,y) = 19.968 kbps
And this is done in Unreal games on a potato graphics card all the time:
https://apps.apple.com/us/app/live-link-face/id1495370836
I am sure calling modern heuristics "AI" gets people excited, but it doesn't seem "Magical" when trivial implementations are functionally equivalent. =3
Re: Perceptually lossless (talking head) video compression at 22kbit/s
#10Earlier quoted context omitted.
Clearly Sauron is a jealous ringmaker and doesn't like hobbits using his ring to shitpost.
Probably just disappointed at the wasted bandwidth: 24fps * 52 facial 3D marker * 16bit packed delta planar projected offsets (x,y) = 19.968 kbps And this is done in Unreal games on a potato graphics card all the time: https://apps.apple.com/us/app/live-link-face/id1495370836 I am sure calling modern heuristics "AI" gets people excited, but it doesn't seem "Magical" when trivial implementations are functionally equiv…