How I failed to make a game: Raycasting on the GBA
mcejp.github.io
How I failed to make a game: Raycasting on the GBA
1–10 of 36 posts
Re: How I failed to make a game: Raycasting on the GBA
#2I wish I had kept some of my game development experiments because then I could show you what actual bad art looks like!
Re: How I failed to make a game: Raycasting on the GBA
#3It's funny to me when people apologize for not being artists when they've produced actually nice looking art. It's like a host saying "excuse the mess" when entering their nearly immaculate home. I wish I had kept some of my game development experiments because then I could show you what actual bad art looks like!
Re: How I failed to make a game: Raycasting on the GBA
#4Re: How I failed to make a game: Raycasting on the GBA
#5It's funny to me when people apologize for not being artists when they've produced actually nice looking art. It's like a host saying "excuse the mess" when entering their nearly immaculate home. I wish I had kept some of my game development experiments because then I could show you what actual bad art looks like!
I don't have any issue with paid asset packs, I would gladly build the entire game with third-party art, but there is only so much of it in the necessary style, resolution and quality.
Re: How I failed to make a game: Raycasting on the GBA
#6Need this tattooed in my ADHD brain. Assets are such a rabbithole
Re: How I failed to make a game: Raycasting on the GBA
#7As someone who has tried and failed at many points throughout the years at building a game I couldn't agree more with "Build a game, not a game engine" it's hard not to get sucked into the game engine black hole though.
Galaxial developer fall into that hole too. Too bad, because alphas looks absolutly super great.
Re: How I failed to make a game: Raycasting on the GBA
#8Re: How I failed to make a game: Raycasting on the GBA
#9Joshua Barretto has been working on a GBA port of Super Mario 64 with entire 3D levels, characters, and movements. In my opinion just incredible work: