Boris Vallejo and the pixel art of the demoscene
marincomics.com
Boris Vallejo and the pixel art of the demoscene
1–10 of 123 posts
Re: Boris Vallejo and the pixel art of the demoscene
#2Re: Boris Vallejo and the pixel art of the demoscene
#3Fair warning that some of the art is NSFW.
Re: Boris Vallejo and the pixel art of the demoscene
#4Fair warning that some of the art is NSFW.
Re: Boris Vallejo and the pixel art of the demoscene
#5Re: Boris Vallejo and the pixel art of the demoscene
#6Related amusing article: https://www.globalnerdy.com/2007/09/14/reimagining-programmi...
Re: Boris Vallejo and the pixel art of the demoscene
#7I don't think Vallejo's art was necessarily limited to the demoscene; in the late 70s/80s that style was very common on video game cover art. Related amusing article: https://www.globalnerdy.com/2007/09/14/reimagining-programmi...
Re: Boris Vallejo and the pixel art of the demoscene
#8I've found that limitation in artistic mediums can serve as motivation and even inspiration in art. I primarily work with glitch art; the definition is finicky, and creating it without bleeding into the more generic genre of New Aesthetic can be difficult because of how volatile and uncooperative glitches are. A hard limitation on a number of colors in a palette seems simultaneously incredibly frustrating and liberatingly-simple. While it doesn't inherently affect the medium of the work (pixel art), it poses limitations that challenge it (fidelity in detail being most notable). These limitations also pose some ceiling on the work that can be done - a limited color depth makes an artists focus much more on effective detail than perfect detail, which I think adds character to an art piece.
Very interesting article.
Re: Boris Vallejo and the pixel art of the demoscene
#9BTW: He was a bodybuilder, and was the model for many of his paintings. His wife also featured in many.
Re: Boris Vallejo and the pixel art of the demoscene
#10I don't think Vallejo's art was necessarily limited to the demoscene; in the late 70s/80s that style was very common on video game cover art. Related amusing article: https://www.globalnerdy.com/2007/09/14/reimagining-programmi...