Quandoom: A port of DOOM for a quantum computer
1–10 of 49 posts
Re: Quandoom: A port of DOOM for a quantum computer
#2Re: Quandoom: A port of DOOM for a quantum computer
#3I love it. So absurd. 200 years from now people will be running Doom on artificial black holes or programmable matter and the readmes will be pretty much the same.
Re: Quandoom: A port of DOOM for a quantum computer
#4I really like these doom ports. As if they've become a standard to learn, try something new and let others test it out. We had entirely AI generated DOOM and now DOOM for quantum computer. Maybe let's try a Doom in Go which is fully CLI? :-)
Was that discussed on HN? How well did it replicate the original game, and what were the subtle defects?
Re: Quandoom: A port of DOOM for a quantum computer
#5I really like these doom ports. As if they've become a standard to learn, try something new and let others test it out. We had entirely AI generated DOOM and now DOOM for quantum computer. Maybe let's try a Doom in Go which is fully CLI? :-)
AI generated DOOM Was that discussed on HN? How well did it replicate the original game, and what were the subtle defects?
Re: Quandoom: A port of DOOM for a quantum computer
#6I really like these doom ports. As if they've become a standard to learn, try something new and let others test it out. We had entirely AI generated DOOM and now DOOM for quantum computer. Maybe let's try a Doom in Go which is fully CLI? :-)
Re: Quandoom: A port of DOOM for a quantum computer
#7"Please note - it will use about 5-6 GB of ram and take a while to load since it's a very large circuit file." I love it. So absurd. 200 years from now people will be running Doom on artificial black holes or programmable matter and the readmes will be pretty much the same.
So, it might run under 1GB or ram and less.