The Eleven Laws of Showrunning [pdf]
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The Eleven Laws of Showrunning [pdf]
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Re: The Eleven Laws of Showrunning [pdf]
#2Re: The Eleven Laws of Showrunning [pdf]
#3Re: The Eleven Laws of Showrunning [pdf]
#4Since the link above is for the "nice version", here's the link to the more colorful, not-so-nice version: https://okbjgm.weebly.com/uploads/3/1/5/0/31506003/11_laws_o...
Re: The Eleven Laws of Showrunning [pdf]
#5Since the link above is for the "nice version", here's the link to the more colorful, not-so-nice version: https://okbjgm.weebly.com/uploads/3/1/5/0/31506003/11_laws_o...
Do you think it's better? It's twice as long and kind of seems like someone told ChatGPT to rewrite it with attitude but no new content (I know it's from 2016 and the nice version came second).
Re: The Eleven Laws of Showrunning [pdf]
#6Re: The Eleven Laws of Showrunning [pdf]
#7Isn't Apple infamous for siloing information amongst its departments such that almost nobody grasps the full extent of what is being built?
Re: The Eleven Laws of Showrunning [pdf]
#8I particularly like the way it talks about spreading your vision. As a showrunner it's not possible to be there for every single decision that needs to be made (on costumes, set design, etc etc etc) - so instead you need to get some trusted lieutenants fully briefed on your vision so they can make good decisions like that without you.
Re: The Eleven Laws of Showrunning [pdf]
#9Earlier quoted context omitted.
Do you think it's better? It's twice as long and kind of seems like someone told ChatGPT to rewrite it with attitude but no new content (I know it's from 2016 and the nice version came second).
I prefer his "brass tacks" writing style, but it's also interesting to compare the versions (Grillo-Marxuach is a screenwriter, after all).
You're misusing that idiom - clearly the shorter "nice" version is the one that gets down to brass tacks (focuses on the essentials). It makes the same points in half the length.
Re: The Eleven Laws of Showrunning [pdf]
#10Imagine if software development had the same kind of human direction/vision. Real vision entrusted to a single person with authority to execute it. Not vision that has to be brought to life through influence from playing the company politics and building it to fit some specific KPIs. Some founders might have it, also some videogame producers/directors. For the rest, most software seems to be designed by committee.