A bullet hell game written in bash
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A bullet hell game written in bash
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Re: A bullet hell game written in bash
#2Has anyone made Doom in bash?
Re: A bullet hell game written in bash
#3Re: A bullet hell game written in bash
#4Anyone got a link to the repo? Another twitter thread where most of the detail is locked behind a login. Why anyone uses this platform for publishing today is beyond me.
For the repo (as linked in that thread), https://github.com/SomeUnusualGames/Tux-vs-Mutant-Window/
Re: A bullet hell game written in bash
#5Re: A bullet hell game written in bash
#6Hideous, I hate-love it. Has anyone made Doom in bash?
Re: A bullet hell game written in bash
#7I swear this is a post title I saw the LLM that was trained on HN archives come up with.
Re: A bullet hell game written in bash
#8The heavy lifting is done by a native-code library, while the bash code provides the glue and the overall control logic. (Much like having heavy lifting done by PyTorch with Python code providing general guidance.)
And this is completely fine, to my mind. Bash is intended to be a glue language orchestrating execution of native code. Usually it starts processes, but here it interacts with a native-code library.
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