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Sony Turns to AI to Tackle Rising Animation Costs and Animator Shortage

cartoonbrew.com

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Re: Sony Turns to AI to Tackle Rising Animation Costs and Animator Shortage

#6

This is great news! I look forward to seeing new Sony animated movies with the human characters having eyes on the sides of their heads, 8 fingers on their hands, and 3 legs.

It's not like a lot of animated characters are realistically human anyway.

Re: Sony Turns to AI to Tackle Rising Animation Costs and Animator Shortage

#9
post #7
post #2

There is no animator shortage. They just don’t want to pay up.

How long does it take to learn? Are other jobs that draw from the same talent pool becoming more efficient?

As someone learning 3D animation for indie games, it seems to take at least a year to get good enough. And even after spending that much time drinking from the firehose of information that Youtube is, I suspect that someone with a 4-year degree in animation would have a significant leg up over someone learning by themselves.

I think there are a lot of people who are going to school for animation, but maybe supply and demand are mismatched? But at the same time, a lot of VFX, animation and game studios are doing layoffs, so there probably shouldn't be that much a shortage of talent? I suspect GP comment may be right that the studios that are not able to find animation talent may just not be willing to compete on salaries.

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