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A MiniGolf game for Palm OS

ctrl-c.club

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Re: A MiniGolf game for Palm OS

#4
I love this and love the art design especially. Great job! The only thing I would change persoanlly is that i think it feels more natural to go in thge opposite direction with the mouse when you're aiming. Many mini golf games on Miniclip used to do it that way. Also if you're a fan of FOSS games i recommend Neverball and Neverput which is a 3d golf similator with nice graphics

Re: A MiniGolf game for Palm OS

#5

Wondering if I could run this on real hardware, I realized I have no idea what happened to my Palm LifeDrive when I changed to Blackberries. I miss that little chunky PDA. It was amazing for its time. https://en.wikipedia.org/wiki/LifeDrive

I just came across my old Palm Tungsten E2 last week while doing some cleaning. If I can also find its charger, I'll report back on running it.

Re: A MiniGolf game for Palm OS

#7
Interesting project. I would say the issues had, memory leaks. debugging, etc are a lot more common in game dev than you might expect. Much of these problems have been abstracted away by game engines such as Unreal/Unity/Godot, but if you were to go into game dev with C, OpenGL, and a memory restriction (especially when hardware enforced), you might run into the same teething issues.

The level editor is a nice touch, I would be curious on the implementation as something in the same vein existed for the Tony Hawk series of games and was responsible for "Tony Hawks Pro StrCpy" https://icode4.coffee/?p=954 . Though jailbreaking and arbitrary code execution is probably a lot easier achieved via PalmOS than a minigolf side project.

Re: A MiniGolf game for Palm OS

#8
The game is really fun when played in the browser-based emulator. I nearly got sucked into practice mode.

IMO: I'd love a port (or otherwise inspired by) version for Android / iOS / in-browser. It's really fun.

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