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Serverless Multiplayer with Three.js and Rogue Engine [video]

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Re: Serverless Multiplayer with Three.js and Rogue Engine [video]

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This is the second part of a two part series. In the first one I showed you how to create a Third person controller with rogueengine.io, the Unity-like environment for three.js.

Part 1: https://www.youtube.com/watch?v=OIorPLKWCv4

In this one I show you how to turn it into a multiplayer game.

We'll be using an official plugin of the croquet.io platform, which allows you to create multiplayer applications without the need for a server, by leveraging the Multisynq reflector network.

Croquet is a great piece of software created by industry legends, worth a look!

Follow me on X for more: https://twitter.com/BeardScript