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Ask HN: How do they build browser based multiplayer io games?

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Re: Ask HN: How do they build browser based multiplayer io games?

#2
Yep, it’s based on html/css/javascript usually. With things like WebGL you have a full 3D rendering engine in the browser. They’ll often use WebRTC or web sockets for game updates from the server/other players.

There’s a list of HTML game engines if you want to dig deeper: https://html5gameengine.com/