R5N - Obfuscated mesh routing on hostile networks.
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R5N - Obfuscated mesh routing on hostile networks.
1–10 of 15 posts
Re: R5N - Obfuscated mesh routing on hostile networks.
#2Also how does this compare to something like libp2p w/ DCUtR for NAT traversal? Is the NAT problem circumvented by the randomized walk routing?
Re: R5N - Obfuscated mesh routing on hostile networks.
#3I'm curious about two things. I don't really understand how the randomized addressing helps with data locality. Is it just saying that XOR gives random results, and so adding random hops before doing lookups gives a higher statistical percentage of reaching nodes? Also how does this compare to something like libp2p w/ DCUtR for NAT traversal? Is the NAT problem circumvented by the randomized walk routing?
Re: R5N - Obfuscated mesh routing on hostile networks.
#4Re: R5N - Obfuscated mesh routing on hostile networks.
#5I'm curious about two things. I don't really understand how the randomized addressing helps with data locality. Is it just saying that XOR gives random results, and so adding random hops before doing lookups gives a higher statistical percentage of reaching nodes? Also how does this compare to something like libp2p w/ DCUtR for NAT traversal? Is the NAT problem circumvented by the randomized walk routing?
Yes, the random walk relates to the "NAT problem". Basically, due to NAT, peers may not succeed when trying to connect to arbitrary other peers (especially if you assume no TURN servers or other infrastructure to facilitate). The same situation may also arise in mobile ad-hoc networks, where your wireless signals simply don't get everywhere. As a result, the usual greedy routing will get stuck in a local minimal. By…
Re: R5N - Obfuscated mesh routing on hostile networks.
#6I'm curious about two things. I don't really understand how the randomized addressing helps with data locality. Is it just saying that XOR gives random results, and so adding random hops before doing lookups gives a higher statistical percentage of reaching nodes? Also how does this compare to something like libp2p w/ DCUtR for NAT traversal? Is the NAT problem circumvented by the randomized walk routing?
Yes, the random walk relates to the "NAT problem". Basically, due to NAT, peers may not succeed when trying to connect to arbitrary other peers (especially if you assume no TURN servers or other infrastructure to facilitate). The same situation may also arise in mobile ad-hoc networks, where your wireless signals simply don't get everywhere. As a result, the usual greedy routing will get stuck in a local minimal. By…
Can you give some examples fictional scenario where this would be put to use as you state it really well.
Thanks
Re: R5N - Obfuscated mesh routing on hostile networks.
#7Is there an official reference implementation of the protocol available?
Re: R5N - Obfuscated mesh routing on hostile networks.
#8Earlier quoted context omitted.
Yes, the random walk relates to the "NAT problem". Basically, due to NAT, peers may not succeed when trying to connect to arbitrary other peers (especially if you assume no TURN servers or other infrastructure to facilitate). The same situation may also arise in mobile ad-hoc networks, where your wireless signals simply don't get everywhere. As a result, the usual greedy routing will get stuck in a local minimal. By…
I love the way you wrote this. Can you give some examples fictional scenario where this would be put to use as you state it really well. Thanks
Re: R5N - Obfuscated mesh routing on hostile networks.
#9Re: R5N - Obfuscated mesh routing on hostile networks.
#10I'm curious about two things. I don't really understand how the randomized addressing helps with data locality. Is it just saying that XOR gives random results, and so adding random hops before doing lookups gives a higher statistical percentage of reaching nodes? Also how does this compare to something like libp2p w/ DCUtR for NAT traversal? Is the NAT problem circumvented by the randomized walk routing?
Yes, the random walk relates to the "NAT problem". Basically, due to NAT, peers may not succeed when trying to connect to arbitrary other peers (especially if you assume no TURN servers or other infrastructure to facilitate). The same situation may also arise in mobile ad-hoc networks, where your wireless signals simply don't get everywhere. As a result, the usual greedy routing will get stuck in a local minimal. By…