Fair Chess and Simultaneous Games
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Fair Chess and Simultaneous Games
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Re: Fair Chess and Simultaneous Games
#21 - http://www.hexenspiel.de/engl/synchronous-chess/ 2 - https://www.chess.com/forum/view/general/synchronous-chess
Re: Fair Chess and Simultaneous Games
#3Re: Fair Chess and Simultaneous Games
#4Re: Fair Chess and Simultaneous Games
#5Successful moves don’t always commute. Black has just moved his pawn from g7 to g5. White submits what he thinks is an en passant capture, fxg6. Black submits a knight move, Ng6. One order removes a Black pawn, the other a Black knight.
> Rule 2: a. Moves are tried in both orders, and only moves that are legal in both orders are merged. b. If both moves are legal in both orders but a different game state is reached in each order, neither move is merged.
Re: Fair Chess and Simultaneous Games
#6Successful moves don’t always commute. Black has just moved his pawn from g7 to g5. White submits what he thinks is an en passant capture, fxg6. Black submits a knight move, Ng6. One order removes a Black pawn, the other a Black knight.
Re: Fair Chess and Simultaneous Games
#7Successful moves don’t always commute. Black has just moved his pawn from g7 to g5. White submits what he thinks is an en passant capture, fxg6. Black submits a knight move, Ng6. One order removes a Black pawn, the other a Black knight.
This interested me enough to convince me to click through to the article itself. Is your observation allayed by this rule? > Rule 2: a. Moves are tried in both orders, and only moves that are legal in both orders are merged. b. If both moves are legal in both orders but a different game state is reached in each order, neither move is merged.
> All of these scenarios illustrate rule 2a. Rule 2b is in fact irrelevant for chess, because successful moves always commute.
in the article.
Re: Fair Chess and Simultaneous Games
#8"Players enter a boxing ring and fight for the square." - I LOLed :) Great stuff!
Re: Fair Chess and Simultaneous Games
#9These observations are interesting as they give a test suite, or 'local properties', that can be run against any given simultaneous ruleset to characterize it. It would be fascinating to be able to run an AI to have an idea of how 'optimal strategies' (global properties) would look like in each case and see what relations we can draw from it.
(unfortunately I would assume it is still unreasonably costly to do something like this?)