Copying is the way design works (2020)
matthewstrom.com
Copying is the way design works (2020)
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Re: Copying is the way design works (2020)
#2> In the middle of Apple’s case against Microsoft, Xerox sued Apple, hoping to establish its rights as the inventor of the desktop interface. The court threw out this case, too, and questioned why Xerox took so long to raise the issue. Bill Gates later reflected on these cases: “we both had this rich neighbor named Xerox ... I broke into his house to steal the TV set and found out that [Jobs] had already stolen it.”
Re: Copying is the way design works (2020)
#3I think we still haven't found a proper economy for the digital world. The fact that pirating game of thrones was a better option than waiting for it to be premiered in your region goes to show there is still a lot of work to be done in this area. If there wasn't piracy, free software, open source and american VC (the first few waves, not the last few), this industry wouldn't have grown at this pace.
Re: Copying is the way design works (2020)
#4Listen dude, go ahead and buy the $145 Modway chair. It's so bad, it is $118 nowadays. It will literally fall apart under your ass. Read the reviews.
Re: Copying is the way design works (2020)
#5If you model ideas mathematically, you will see that societies plagued with IPDD (https://breckyunits.com/ipdd.html) will become extinct, because they prolong the lifespan of bad ideas, and those with intellectual freedom, where bad ideas rapidly evolve into good ideas, will rise to the top of the food chain. The equation is simple: ETA! (https://breckyunits.com/eta.html)
Question whether we should even have a concept of "licenses" (hint: we shouldn't). Look up "freedom licenses", which "freed" African Americans used to have to carry around in the 1800's. Think about how future generations will look at us for having a concept of "licenses on ideas". Think about the natural progression of automatic licenses on ideas (copyright act of 1976), to breathing: there is no reason not to require "licenses" to breathe, given that you exhale carbon dioxide molecules just as you exhale "copyrighted" information.
Re: Copying is the way design works (2020)
#6Whether you believe that it’s worthwhile or worthless to copy, whether you think that copies are a valuable part of the design community or a scourge, you are using software, hardware, websites and apps that all owe their existence to copying.
As long as there is design, there will be copying.
Re: Copying is the way design works (2020)
#7Go further. If you model ideas mathematically, you will see that societies plagued with IPDD ( https://breckyunits.com/ipdd.html ) will become extinct, because they prolong the lifespan of bad ideas, and those with intellectual freedom, where bad ideas rapidly evolve into good ideas, will rise to the top of the food chain. The equation is simple: ETA! ( https://breckyunits.com/eta.html ) Question whether we should ev…
Re: Copying is the way design works (2020)
#8This is a great quote: > In the middle of Apple’s case against Microsoft, Xerox sued Apple, hoping to establish its rights as the inventor of the desktop interface. The court threw out this case, too, and questioned why Xerox took so long to raise the issue. Bill Gates later reflected on these cases: “we both had this rich neighbor named Xerox ... I broke into his house to steal the TV set and found out that [Jobs] h…
Re: Copying is the way design works (2020)
#9Beautifully written article. One of my first ideological shifts happened when Napster was released. Bits flowing freely without being bounded by rules of the physical world deeply changed me and while later I do understand artists need to get paid and make a living, piracy and the pirating community is still very close to my heart. The amount of innovation which comes out of that space, is tremendous. The fact that z…
Re: Copying is the way design works (2020)
#10Beautifully written article. One of my first ideological shifts happened when Napster was released. Bits flowing freely without being bounded by rules of the physical world deeply changed me and while later I do understand artists need to get paid and make a living, piracy and the pirating community is still very close to my heart. The amount of innovation which comes out of that space, is tremendous. The fact that z…
The “artists need to make a living” narrative against piracy is pure deception. Truth is that most artists want nothing more than for their messages to spread as widely as possible, as that is also the most naturally profitable path for them in the long term. It’s only when managerial types get involved the need to turn a quick buck by denying the natural flow of information becomes a primary concern. So pirate away,…
It would have been natural, but also depressing.