Mibbit: One year old, and profitable
blog.mibbit.com
Mibbit: One year old, and profitable
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Re: Mibbit: One year old, and profitable
#2Re: Mibbit: One year old, and profitable
#3the rest: why not use mibbit or any other IRC client for #startups on freenode?
Re: Mibbit: One year old, and profitable
#4Enjoy the reverse burn rate & positive cash flow in 2009.
Re: Mibbit: One year old, and profitable
#5Re: Mibbit: One year old, and profitable
#6Judging by his stats, the website is still very small, hopefully for him, it will continue to grow. Congrats!
Re: Mibbit: One year old, and profitable
#7Re: Mibbit: One year old, and profitable
#8So right now, the only revenue comes from adsense, right? Judging by his stats, the website is still very small, hopefully for him, it will continue to grow. Congrats!
I'd be interested in stats on ad units and CTR (which I've always heard is really low on communication apps).
edit: Would also be interested in definition of profitability... Covering hardware/software costs? Covering costs PLUS able to eat ramen? Covering costs plus paying yourself a market salary?
Re: Mibbit: One year old, and profitable
#9The bandwidth usage before I did work on optimization was around 3TB transfer a month, which can cost.
BTW Thanks everyone on HN, especially those who contributed to my first post about Mibbit. It was harsh, and afterwards I almost gave up on the idea, but sometimes you need that kick.
http://news.ycombinator.com/item?id=83660
It's actually quite nice being a lone founder... nothing that makes you more determined to succeed than being the underdog.
The other interesting stat I forgot to mention, is that Mibbit has about 3-4 times as many users online as Meebo Rooms at any point. I'm quite pleased about that, lots of room for growth though.
Re: Mibbit: One year old, and profitable
#10So right now, the only revenue comes from adsense, right? Judging by his stats, the website is still very small, hopefully for him, it will continue to grow. Congrats!
I'm curious here, too. I didn't dig in too deeply, but I see exactly 1 ad unit at the top of the home page, no premium features for sale, etc. I'd be interested in stats on ad units and CTR (which I've always heard is really low on communication apps). edit: Would also be interested in definition of profitability... Covering hardware/software costs? Covering costs PLUS able to eat ramen? Covering costs plus paying yo…
The advertising revenue isn't massive yet, ($4 figures/month), but it's something to build on.
There's also obviously people willing to pay for chat/communication - campfire, liveperson type services.