Preparations I have made so far: Our equipment is rather outdated (5+ years old) so I have decided to get dual 24" monitors along with a new workstation for each developer. The fridge has been fully stocked with soda, beer, water, and food. I have pondered about making one of our empty rooms a break/rec room where people can chill and play games in order decompress.
Ask HN: Any advice for a lead developer starting a new development team?
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Re: Ask HN: Any advice for a lead developer starting a new development team?
#2Re: Ask HN: Any advice for a lead developer starting a new development team?
#3* Lay out a simple code quality wiki if you don't already have one
* Have quick one on ones every other week or so
* Let them pick their hardware as freely as possible.
* Allow them to modify the lighting in the workspace as freely as possible
* Set a standard for communication, this will be important as the team grows
* Keep in mind people really want Autonomy, Mastery and Purpose
* Give credit and praise freely
Re: Ask HN: Any advice for a lead developer starting a new development team?
#4Random thoughts: * Lay out a simple code quality wiki if you don't already have one * Have quick one on ones every other week or so * Let them pick their hardware as freely as possible. * Allow them to modify the lighting in the workspace as freely as possible * Set a standard for communication, this will be important as the team grows * Keep in mind people really want Autonomy, Mastery and Purpose * Give credit and…
Re: Ask HN: Any advice for a lead developer starting a new development team?
#5Here is a wonderful presentation from the CEO of mailchimp on he he runs it (amongst other things). May be of some help - http://vimeo.com/34081566
Re: Ask HN: Any advice for a lead developer starting a new development team?
#6Random thoughts: * Lay out a simple code quality wiki if you don't already have one * Have quick one on ones every other week or so * Let them pick their hardware as freely as possible. * Allow them to modify the lighting in the workspace as freely as possible * Set a standard for communication, this will be important as the team grows * Keep in mind people really want Autonomy, Mastery and Purpose * Give credit and…
Could you elaborate on letting them pick their own hardware?
Give them flexibility as much as possible while maintaining control. Don't make every dev environment an experiment though.