HybridNeRF: Efficient Neural Rendering
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HybridNeRF: Efficient Neural Rendering
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Re: HybridNeRF: Efficient Neural Rendering
#2Re: HybridNeRF: Efficient Neural Rendering
#3Re: HybridNeRF: Efficient Neural Rendering
#4I'd spent hours navigating Street Views with this
So many laboratories and software dev have given a shot at this. None have yet won.
Success often lies in small (but important ) details...
Re: HybridNeRF: Efficient Neural Rendering
#5Does anyone else look forward to a game that lets you transform your house or neighbor into a playable level with destructible objects? How far are we from recognizing the “car” and making it drivable, or the “tree” and making it choppable?
Re: HybridNeRF: Efficient Neural Rendering
#6Does anyone else look forward to a game that lets you transform your house or neighbor into a playable level with destructible objects? How far are we from recognizing the “car” and making it drivable, or the “tree” and making it choppable?
I dreamed of that since being a kid, so for nearly three decades now. It's been entirely possible even then - it was just a matter of using enough elbow grease. The problem is, the world is full of shiny happy people ready to call you a terrorist, assert their architectural copyright, or bring in the "creepiness factor", to shut down anyone who tries this.
The main exception I can think of is in racing simulators, it's already common for the developers of those to drive LiDAR cars around real-world tracks and use that data to build a 1:1 replica for their game. NeRF might be a natural extension of that if they can figure out a way to combine it with dynamic lighting and weather conditions.
Re: HybridNeRF: Efficient Neural Rendering
#7Re: HybridNeRF: Efficient Neural Rendering
#8Does anyone else look forward to a game that lets you transform your house or neighbor into a playable level with destructible objects? How far are we from recognizing the “car” and making it drivable, or the “tree” and making it choppable?
I dreamed of that since being a kid, so for nearly three decades now. It's been entirely possible even then - it was just a matter of using enough elbow grease. The problem is, the world is full of shiny happy people ready to call you a terrorist, assert their architectural copyright, or bring in the "creepiness factor", to shut down anyone who tries this.
Recognising objects for what they are has only recently become somewhat possible. Separating them in a 3D scan is still pretty much impossible.
Re: HybridNeRF: Efficient Neural Rendering
#9What's the state of the art right now that can be run on my laptop from a set of photos? I want to play with NERFs, starting by generating one from a bunch of photos of my apartment, so I can then fly around the space virtually.
Re: HybridNeRF: Efficient Neural Rendering
#10Earlier quoted context omitted.
I dreamed of that since being a kid, so for nearly three decades now. It's been entirely possible even then - it was just a matter of using enough elbow grease. The problem is, the world is full of shiny happy people ready to call you a terrorist, assert their architectural copyright, or bring in the "creepiness factor", to shut down anyone who tries this.
Having destructible objects is in no way possible on contemporary hardware, unless you simplify the physics to the extreme. Perhaps I'm misunderstanding your statement? Recognising objects for what they are has only recently become somewhat possible. Separating them in a 3D scan is still pretty much impossible.