Live data from Hacker News

Cities: Skylines II Found a Solution for High Rents: Get Rid of Landlords

wired.com

1–10 of 72 posts

Re: Cities: Skylines II Found a Solution for High Rents: Get Rid of Landlords

#3
See also

https://news.ycombinator.com/item?id=40674208 ("Rent in Cities Skylines 2 was too high, so the devs removed landlords (arstechnica.com)"; 3 days ago, 90 comments)

https://news.ycombinator.com/item?id=40676408 ("Land value tax in online games and virtual worlds (2022) (progressandpoverty.substack.com)"; 3 days ago, 399 comments)

Re: Cities: Skylines II Found a Solution for High Rents: Get Rid of Landlords

#4

https://store.steampowered.com/news/app/949230/view/41450796... actual article https://news.ycombinator.com/item?id=40674208 prior discussion of another generic write of the actual article

Yes, wanted to link it too.

Actually, the changes are quite debatable. Since it simplifies economic model of the game, not adds flexibility as might be assumed at first.

Even more, players already have been finding a way to deal with high rents, for example, by changing the zoning: https://www.reddit.com/r/CitiesSkylines/comments/17i5z33/com...

Re: Cities: Skylines II Found a Solution for High Rents: Get Rid of Landlords

#10
post #7

Sadly, this solution never works in the real world.

why ?

From the steam post:

> First of all, we removed the virtual landlord so a building’s upkeep is now paid equally by all renters

In real life you can't just take away people's assets with a simple update. In post-communist countries we've seen that happening and it's not pretty.

Post reply on HN