Show HN: I gamified learnpython.org and made a version for kids
codingforkids.io
Show HN: I gamified learnpython.org and made a version for kids
1–8 of 8 posts
Re: Show HN: I gamified learnpython.org and made a version for kids
#2Nice! Learning Python by playing a game should be very interesting for the kids.
Re: Show HN: I gamified learnpython.org and made a version for kids
#3As for me, just what is needed for learning programming language in an easy and playful form.
Re: Show HN: I gamified learnpython.org and made a version for kids
#4A very cool implementation and user experience
Re: Show HN: I gamified learnpython.org and made a version for kids
#5[dead]
Re: Show HN: I gamified learnpython.org and made a version for kids
#6Did you made the graphics?
Why "move_forward" instead of a shorted world like "forward"? (What does the turtle in Logo use?)
Re: Show HN: I gamified learnpython.org and made a version for kids
#7Did you made the graphics? Why "move_forward" instead of a shorted world like "forward"? (What does the turtle in Logo use?)
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Re: Show HN: I gamified learnpython.org and made a version for kids
#8Did you made the graphics? Why "move_forward" instead of a shorted world like "forward"? (What does the turtle in Logo use?)
move_forward is more descriptive as a method name.
- the action name of move is significant.
the additional typing for a precisely descriptive name is generally worth it for readable code.
fortunately, autocompletion is available in the code editor!