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Godot 4.3 Dev Snapshot 6 Updates

godotengine.org

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Re: Godot 4.3 Dev Snapshot 6 Updates

#3
I like how they pay attention to backward compatibility, particularly with "Reverse Z for the depth buffer" in the linked blog post[1]:

   1. I'm sorry we broke your shader.
   2. I trust you know how to fix your shader.
   3. We promise not to break your shader again by changing the definition of clip space anytime soon.
[1] https://godotengine.org/article/introducing-reverse-z/

Re: Godot 4.3 Dev Snapshot 6 Updates

#5
post #3

I like how they pay attention to backward compatibility, particularly with "Reverse Z for the depth buffer" in the linked blog post[1]: 1. I'm sorry we broke your shader. 2. I trust you know how to fix your shader. 3. We promise not to break your shader again by changing the definition of clip space anytime soon. [1] https://godotengine.org/article/introducing-reverse-z/

It also prints out a helpful warning: https://preview.redd.it/dev-snapshot-godot-4-3-dev-6-v0-rh3m...

Re: Godot 4.3 Dev Snapshot 6 Updates

#6
post #4

Perhaps it is just wishful thinking, but at the speed its getting better I feel like next year it will suprass Unity overall. Godot is awesome. Thank you John Riccitiello!

Quite a few platforms to support, editor tooling, store for game developers, and first party support from platform holders, before it can actually surpass Unity.

Re: Godot 4.3 Dev Snapshot 6 Updates

#7
post #6
post #4

Perhaps it is just wishful thinking, but at the speed its getting better I feel like next year it will suprass Unity overall. Godot is awesome. Thank you John Riccitiello!

Quite a few platforms to support, editor tooling, store for game developers, and first party support from platform holders, before it can actually surpass Unity.

Unity's bar is pretty low to surpass. The bar falls a lot when you realize it's essentially an ad company disguised as a game engine.

Re: Godot 4.3 Dev Snapshot 6 Updates

#8
post #6

Earlier quoted context omitted.

Quite a few platforms to support, editor tooling, store for game developers, and first party support from platform holders, before it can actually surpass Unity.

Unity's bar is pretty low to surpass. The bar falls a lot when you realize it's essentially an ad company disguised as a game engine.

Apparently Sony, Nintendo, Microsoft, Google, Apple, Meta think otherwise in their sponsorship regarding Unity on their platforms.

Re: Godot 4.3 Dev Snapshot 6 Updates

#9
post #8

Earlier quoted context omitted.

Unity's bar is pretty low to surpass. The bar falls a lot when you realize it's essentially an ad company disguised as a game engine.

Apparently Sony, Nintendo, Microsoft, Google, Apple, Meta think otherwise in their sponsorship regarding Unity on their platforms.

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