A snappy "guess the flag" game with no trackers etc.
flags.myyc.dev
A snappy "guess the flag" game with no trackers etc.
1–5 of 5 posts
Re: A snappy "guess the flag" game with no trackers etc.
#2Minor issue: sometimes several "countries" (not actually countries, but dependent territories) have the same flag, but the game only accepts one answer as valid.
Re: A snappy "guess the flag" game with no trackers etc.
#3Solver:
window.setInterval(() => { var g=currentFlag.commonName; checkGuess(g); document.getElementById('search-input').value = g;}, 600);
Re: A snappy "guess the flag" game with no trackers etc.
#4Solver: window.setInterval(() => { var g=currentFlag.commonName; checkGuess(g); document.getElementById('search-input').value = g;}, 600);
Nice, but I wrote one 10x as fast:
window.setInterval(() => { var g=currentFlag.commonName; checkGuess(g); document.getElementById('search-input').value = g;}, 60);
/s
Re: A snappy "guess the flag" game with no trackers etc.
#5Minor issue: sometimes several "countries" (not actually countries, but dependent territories) have the same flag, but the game only accepts one answer as valid.
that's my favourite feature :)