Spectral Ray Tracing
larswander.com
Spectral Ray Tracing
1–10 of 45 posts
Re: Spectral Ray Tracing
#2Re: Spectral Ray Tracing
#3Beyond the effects shown here, there are other benefits to spectral rendering - if done using light tracing, it allows you to change color, spectrum and intensity of light sources after the fact. It also makes indirect lighting much more accurate in many scenes.
Re: Spectral Ray Tracing
#4It also reminds me of a time that I was copying code from a book to make polyphonic music on an Apple II. I got something wrong for sure when I ran it, but instead of harsh noise, I ended up with an eerily beautiful pattern of tones. Whatever happy accident I made fascinated me.
Re: Spectral Ray Tracing
#5Re: Spectral Ray Tracing
#6Re: Spectral Ray Tracing
#7Afaik most spectral rendering systems do not do (thin-film) interference or other wave-based effects, so that is another frontier. Reality has surprising amount of detail.
Re: Spectral Ray Tracing
#8This reminds me of diagnosing bugs while writing my own raytracer, and attempting to map the buggy output to weird/contrived/silly alternative physics