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Brilliant Frame – open-source AR glasses

brilliant.xyz

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Re: Brilliant Frame – open-source AR glasses

#2
This looks really good but I would like to see some real use video and reviews.

It's like a combination of google glasses and meta ray-ban. Maybe not a replacement for Meta Quest / Vision Pro / xReal but perfect form factor for simple HUD for navigation, AI text/voice translation etc.

The only think I wish it had:

- magnetically connect to stem and via usb-c to laptop / smartphone so that camera could be used as WebCam

- IMU sensor that can stream data via usb-c

- having ToF depth camera

- better looking glass Frame such as those from zenni [0] and you could have also magnetic clip on for turn into sunglasses

But this is great that is open source and could be even a better alternative for Humane AI Pin.

edit: on VentureBeat article [1] it seems it has 'spatial camera' and 6DoF IMU - I think they should clarify and update their main page and specs page since they also don't show that it has microphone

[0] https://www.zennioptical.com/p/mens-plastic-rectangle-eyegla...

[1] https://venturebeat.com/games/brilliant-labss-frame-glasses-...

Re: Brilliant Frame – open-source AR glasses

#3
post #2

This looks really good but I would like to see some real use video and reviews. It's like a combination of google glasses and meta ray-ban. Maybe not a replacement for Meta Quest / Vision Pro / xReal but perfect form factor for simple HUD for navigation, AI text/voice translation etc. The only think I wish it had: - magnetically connect to stem and via usb-c to laptop / smartphone so that camera could be used as WebC…

IMO, it sounds like total vaporware to me. Like, maybe this is their concept, which they hope to deliver in five to ten years.

I'm not going to believe one word about this product until I see it in the real world hands of multiple users.

Re: Brilliant Frame – open-source AR glasses

#4
post #2

This looks really good but I would like to see some real use video and reviews. It's like a combination of google glasses and meta ray-ban. Maybe not a replacement for Meta Quest / Vision Pro / xReal but perfect form factor for simple HUD for navigation, AI text/voice translation etc. The only think I wish it had: - magnetically connect to stem and via usb-c to laptop / smartphone so that camera could be used as WebC…

IMO, it sounds like total vaporware to me. Like, maybe this is their concept, which they hope to deliver in five to ten years. I'm not going to believe one word about this product until I see it in the real world hands of multiple users.

I thought the whole "stick a transparent oled screen on the outside of glasses" was an idea that was proven not to work. Since that seems to be the display technology, I too am skeptical.

Re: Brilliant Frame – open-source AR glasses

#5
post #4

Earlier quoted context omitted.

IMO, it sounds like total vaporware to me. Like, maybe this is their concept, which they hope to deliver in five to ten years. I'm not going to believe one word about this product until I see it in the real world hands of multiple users.

I thought the whole "stick a transparent oled screen on the outside of glasses" was an idea that was proven not to work. Since that seems to be the display technology, I too am skeptical.

What has been a functional revolution with the Apple Vision Pro has been the combination of a super high-res OLED display (higher than anyone has seen before in a head mounted device), plus super-low latency tracking and processing. You open a window and no matter what you do with your head or eyes, it's just absolutely locked into place -- until you actively do something to make it move.

No one else comes close.

I want to see another level of revolutionary processing beyond that. And I don't think there's another company in the world that can do that today, or likely to be able to do that in five years. Maybe ten years. Perhaps. I hope.

Re: Brilliant Frame – open-source AR glasses

#6
post #4

Earlier quoted context omitted.

IMO, it sounds like total vaporware to me. Like, maybe this is their concept, which they hope to deliver in five to ten years. I'm not going to believe one word about this product until I see it in the real world hands of multiple users.

I thought the whole "stick a transparent oled screen on the outside of glasses" was an idea that was proven not to work. Since that seems to be the display technology, I too am skeptical.

I don't think this is transparent oled screen (though it looks like in their reners) - idea seems similar to xReal that they are mirroring oled panel - in xReal it works well just their mirror beamers to bulky to use for daily use since too much distracting. Brilliant seems using some more advanced optics for light guiding.

Re: Brilliant Frame – open-source AR glasses

#8
post #4

Earlier quoted context omitted.

I thought the whole "stick a transparent oled screen on the outside of glasses" was an idea that was proven not to work. Since that seems to be the display technology, I too am skeptical.

What has been a functional revolution with the Apple Vision Pro has been the combination of a super high-res OLED display (higher than anyone has seen before in a head mounted device), plus super-low latency tracking and processing. You open a window and no matter what you do with your head or eyes, it's just absolutely locked into place -- until you actively do something to make it move. No one else comes close. I w…

This device is considered “low-effort” AR, AVP is a VR device with passthrough which really only has basic capabilities for AR.