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Construct in 2023: Year in Review

construct.net

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Re: Construct in 2023: Year in Review

#5
post #2

Why everyone considers some graphic icons inside of a text object as improvements?

(Author here) It's useful to render things like gamepad buttons, in-game items and characters, etc. Here's an example from Nintendo: https://scirra.aha.io/attachments/7235903469701444113/token/...

Another point to note is this is rendered in to the canvas so it can be processed with effects and layered easily with other game content, which isn't so easy with HTML (although our new HTML layers feature also helps with that).

Re: Construct in 2023: Year in Review

#8

Sounds like a mix between Scratch and Game Maker. I wish I had something like this back in the days. Trying to implement a 2d platform on game maker without access to the internet and with a very rudimentary level of programming was really hard

Iirc Construct is a later iteration of Game Maker, or bought Game Maker, or something like that

Re: Construct in 2023: Year in Review

#9
Construct is super intuitive, especially if you've ever spent time in Klik'n'Play / The Games Factory / Multimedia Fusion. And if you're not the fan of no-code / event-driven visual programming, Construct has very good Javascript / Typescript support now.

Re: Construct in 2023: Year in Review

#10

Sounds like a mix between Scratch and Game Maker. I wish I had something like this back in the days. Trying to implement a 2d platform on game maker without access to the internet and with a very rudimentary level of programming was really hard

Iirc Construct is a later iteration of Game Maker, or bought Game Maker, or something like that

> Iirc Construct is a later iteration of Game Maker, or bought Game Maker, or something like that

I think GameMaker Studio is just a bit similar to Construct, a bit like how GDevelop or something like that also is, but I don't think there's much else of a connection there.

I do recall the old versions of Construct (which were renamed to Construct Classic and are long dead) targeting Windows and DirectX in particular, which was quite a while ago at this point, so perhaps it was even more similar to GMS, before their move to web technologies starting with Construct 2: https://sourceforge.net/projects/construct/

Still, I think that the new iterations are probably a good fit for educational settings, or just messing around with smaller projects and such, it's very nice to see them still working on stuff!

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