ESP32 Game Boy Printer (2018)
github.com
ESP32 Game Boy Printer (2018)
1–10 of 17 posts
Re: ESP32 Game Boy Printer (2018)
#2Re: ESP32 Game Boy Printer (2018)
#3Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/
Ref. me, I wrote a Java Gameboy 2BPP encoder/decoder library and have done multicore ESP32 dev. https://github.com/KodeMunkie/gameboycameralib
Re: ESP32 Game Boy Printer (2018)
#4"Since the whole protocol is bit-banged, it is susceptible to delays caused by other higher priority task" Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Ref. me, I wrote a Java Gameboy 2BPP encoder/decoder library and have done multicore ESP32 dev. https://github.com/KodeMunkie/gameboyca…
Re: ESP32 Game Boy Printer (2018)
#5You could connect this to a cheap chinese termal ESC/POS printer and print out the image too... there are probably libraries availble that do most of the esp32->print work.
Re: ESP32 Game Boy Printer (2018)
#6Where's the printer part? You could connect this to a cheap chinese termal ESC/POS printer and print out the image too... there are probably libraries availble that do most of the esp32->print work.
Re: ESP32 Game Boy Printer (2018)
#7Where's the printer part? You could connect this to a cheap chinese termal ESC/POS printer and print out the image too... there are probably libraries availble that do most of the esp32->print work.
Re: ESP32 Game Boy Printer (2018)
#8"Since the whole protocol is bit-banged, it is susceptible to delays caused by other higher priority task" Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Ref. me, I wrote a Java Gameboy 2BPP encoder/decoder library and have done multicore ESP32 dev. https://github.com/KodeMunkie/gameboyca…
Removing the snide 'Well, akshually...' remark from your comment makes you come across like a much better person.
> Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/
Doesn't it? :)
Re: ESP32 Game Boy Printer (2018)
#9"Since the whole protocol is bit-banged, it is susceptible to delays caused by other higher priority task" Ermmm no. Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Ref. me, I wrote a Java Gameboy 2BPP encoder/decoder library and have done multicore ESP32 dev. https://github.com/KodeMunkie/gameboyca…
> Ermmm no. Removing the snide 'Well, akshually...' remark from your comment makes you come across like a much better person. > Not utilising both cores properly on the ESP32 is a common mistake which causes this (described) behaviour https://randomnerdtutorials.com/esp32-dual-core-arduino-ide/ Doesn't it? :)