Demoscene - The Art of the Algorithms
metafilter.com
Demoscene - The Art of the Algorithms
1–10 of 53 posts
Re: Demoscene - The Art of the Algorithms
#2Re: Demoscene - The Art of the Algorithms
#3Re: Demoscene - The Art of the Algorithms
#4Re: Demoscene - The Art of the Algorithms
#5I used to be the coder of a small demoscene team in the early 2000's. I never had as much fun writing computer programs ever since then. It was creating awesome stuff just for the sake of awesomeness.
Still great learning experience for a kid.
Re: Demoscene - The Art of the Algorithms
#6Re: Demoscene - The Art of the Algorithms
#7I used to be the coder of a small demoscene team in the early 2000's. I never had as much fun writing computer programs ever since then. It was creating awesome stuff just for the sake of awesomeness.
Re: Demoscene - The Art of the Algorithms
#8I used to be the coder of a small demoscene team in the early 2000's. I never had as much fun writing computer programs ever since then. It was creating awesome stuff just for the sake of awesomeness.
What do you think is stopping demos from taking off as a serious commercial art form? Just culture, or something more fundamental?
Re: Demoscene - The Art of the Algorithms
#9Earlier quoted context omitted.
What do you think is stopping demos from taking off as a serious commercial art form? Just culture, or something more fundamental?
Interactive demo-like things have been taking off lately, but mostly under the label "games" (which sells more), even in the case where the game-ness is pretty minimal. Not sure if they're explicitly inspired by the demoscene or not, but interactive-procedural-graphics-and-sound stuff like Proteus feels very much like a demoscene production to me ( http://www.visitproteus.com/ ). Main difference imo is more focus on…
Re: Demoscene - The Art of the Algorithms
#10I used to be the coder of a small demoscene team in the early 2000's. I never had as much fun writing computer programs ever since then. It was creating awesome stuff just for the sake of awesomeness.
same here but mid 90`s oh the nostalgia. Kinda surprising, demogroups were kinda like small startups at least on the production side. biz side/product development/customer development/etc etc ... non existent, guess that`s why it was so fun. Still great learning experience for a kid.