You are onboarding developers wrong (Featuring Ambient Game Engine)
dickymirrors.substack.com
You are onboarding developers wrong (Featuring Ambient Game Engine)
1–10 of 18 posts
Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#2Like, since I was a literal child in middle school I've always loved tinkering on new projects in an unknown game engine: I remember writing code in the most truly random environments (https://en.wikipedia.org/wiki/Fenix_Project) because I was more enamored with tinkering on demos in different game engines than actually writing games because I wanted to learn how to make my own game engine like a "real" game developer.
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But that first screenshot in the article felt off, and then the second felt even worse, and I went to the actual site to make sure it wasn't just the screenshots and if anything the screenshots were nicer (brighter, better organized) than the actual site!
I think it's because I associate a game engine with an upbeat optimism, and selling the idea that you too can make cool shit!... and even the tiny ones have this homely feeling of I made cool shit! and I'm sharing it!
Meanwhile going with brutalism as your core theme feels like it's takes a shit on the idea that anything could actually be cool. It doesn't feel warm or invigorating in any way shape or form.
I didn't even realize I could have such a strong reaction to a game engine landing page, but I guess there's a first time for everything.
(Also I totally acknowledge I might just not be the target market for this, positioning is half the battle of marketing, so maybe the real lesson is knowing your market well)
Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#3Then AGE auto-magically shares it to every client connected to the space. Lives up pretty well to ambient computing's good name!
Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#4Interesting take, but I have never not wanted to try out a game engine until I saw this article's screenshots. Like, since I was a literal child in middle school I've always loved tinkering on new projects in an unknown game engine: I remember writing code in the most truly random environments ( https://en.wikipedia.org/wiki/Fenix_Project ) because I was more enamored with tinkering on demos in different game engines…
You should try out the Ambient quickstart. You won't regret it.
Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#5Interesting take, but I have never not wanted to try out a game engine until I saw this article's screenshots. Like, since I was a literal child in middle school I've always loved tinkering on new projects in an unknown game engine: I remember writing code in the most truly random environments ( https://en.wikipedia.org/wiki/Fenix_Project ) because I was more enamored with tinkering on demos in different game engines…
I do find the grey theme sad and kinda kitch, too. But not the underlying promesses.
Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#6Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#7Interesting take, but I have never not wanted to try out a game engine until I saw this article's screenshots. Like, since I was a literal child in middle school I've always loved tinkering on new projects in an unknown game engine: I remember writing code in the most truly random environments ( https://en.wikipedia.org/wiki/Fenix_Project ) because I was more enamored with tinkering on demos in different game engines…
Interesting take on the take ! May I ask how old you are ? Those screenshot are not fancy indeed, I do recognize that. But middle school me would have been really excited if a website told him that he was about to program something like that. I do find the grey theme sad and kinda kitch, too. But not the underlying promesses.
Overall it doesn't inspire "I'm about to program that" for me. I think it's not unlike old Teenage Engineering, which felt whimsical and light hearted in a way that attracted you to play even if you'd never touched a synth before... vs new Teenage Engineering, which is $1,600 flat-pak desks that you're not sure you're allowed to sit at even though you've touched a million desks before
Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#8Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
#9Re: You are onboarding developers wrong (Featuring Ambient Game Engine)
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