say you're an artist...you have songs to sell, and songs you want to stream for exposure. Currently - you're paying bandcamp, and soundcloud to host your music. One thing that really rubs me the wrong way is sondcloud charging musicians to host content....basically they're charging content creators - who if they walk - would have no product.
What if there was some kind of system where the music being streamed was locally hosted, or cloud hosted, or a combination (torrent technology still exists). Some artists dont have that many views - as their music is niche - some kind of polymorphic model which starts hosting locally (somehow preserving security) and can handle 4-5 views a day - and morphs to cloud with some kind of grace period for payment if there is some spike in traffic. Im talking out of my ass here in terms of tech feasibility.
The service provider - you im guessing provides the system/template by which the content is uploaded, as well as the transactional mechanism....a focus on individuality (some kind of canva style templates avalable) artists can custom skin their pages, pay a single low fee to get access to this. As Steam has shown - paying is not a barrier, ease of use and utility is. A huge weakness of bandcamp and soundcloud is their "look" - they both look aweful and dont exude anything related to artistry.
You need a community though - and traction. How do you deal with legal issues - because people WILL be uploading copyright infringing content. Just recently FL Studio (one of the widest used DAWs) has packaged DMUCS-4 or similar right inside the DAW...meaning - it's as easy as already having a sample in your music session which you've chopped - zero friction from idea to vocal/or other infringing material to be added to a song.
This is a pretty scatterbrained post - but im not sure what the nature of your intent is...it sounds wholesome, but i dont understand how infrastructure of this kind can be non-profit and cloud?