The Mac App Store Needs Paid Upgrades
blog.wilshipley.com
The Mac App Store Needs Paid Upgrades
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Re: The Mac App Store Needs Paid Upgrades
#2I can't see any way they can get around this problem without adding paid updates.
Until then 3rd party developers are high and dry.
Re: The Mac App Store Needs Paid Upgrades
#3The consensus among all the devs I've talked to is that this feature will magically appear the next time Apple does a significant update to one of it's bigger ticket apps... Final Cut, Aperture, Logic, etc. I can't see any way they can get around this problem without adding paid updates. Until then 3rd party developers are high and dry.
Re: The Mac App Store Needs Paid Upgrades
#4Re: The Mac App Store Needs Paid Upgrades
#5The consensus among all the devs I've talked to is that this feature will magically appear the next time Apple does a significant update to one of it's bigger ticket apps... Final Cut, Aperture, Logic, etc. I can't see any way they can get around this problem without adding paid updates. Until then 3rd party developers are high and dry.
Based on Shipley's numbers, it would seem that developers wanting to make money long-term on the Mac App Store would be wise to get on the same "lower initial price, but all major upgrades are full price" app model as soon as they can.
Re: The Mac App Store Needs Paid Upgrades
#6Let me explain:
From a users perspective, this would suck. It is an antiquated system. "I have to pay for an upgrade just so it works on the new OS?" Think of how many times you've had to do this in the past, and how you felt.
Apple will act in the best interest of Joe User, not Joe Developer.
Instead of paid upgrades, dev's should be providing In-App purchases for new features. Maintenance of the App should be provided for free. Win-win for all.
Now stop bitching about what the MAS should have, and start using the solution Apple has given you! :)
Re: The Mac App Store Needs Paid Upgrades
#7The consensus among all the devs I've talked to is that this feature will magically appear the next time Apple does a significant update to one of it's bigger ticket apps... Final Cut, Aperture, Logic, etc. I can't see any way they can get around this problem without adding paid updates. Until then 3rd party developers are high and dry.
Re: The Mac App Store Needs Paid Upgrades
#8Re: The Mac App Store Needs Paid Upgrades
#9I don't think it's so terrible that there is multiple versions out there. Reduce the price of the older version and setup the page to let people know there's a new one out there before buying.
Re: The Mac App Store Needs Paid Upgrades
#10It's not a 1-to-1 replacement or panacea, but in app purchases can mitigate the problem—i.e. free update with new features disabled until purchased.
Probably the best you could do with IAP is offer current version as IAP, and roll your n-1 features back into the main app as a free update on a periodic basis (i.e., want the latest and greatest, buy it now, or wait X months/years and get it for free).
Nickle and diming your customers for features also leaves a bad taste in the mouth.
As a customer, I appreciate Apple's model since I know all updates are free and any major version changes usually warrant a new app entry (I find it annoying, but understandable, that the previous version is sometimes retired from the App store), which makes the demarcation clear of what I need to pay for vs. what I don't.