An open letter to our community
blog.unity.com
An open letter to our community
1–10 of 223 posts
Re: An open letter to our community
#2I have no doubt that as long John R. and Tomar B. continue to run the show, that the company will behave unethically again in the future.
Re: An open letter to our community
#3Being able to choose 2.5% revenue share (half of Unreal) does not sound bad to me. And very glad they removed the retroactivity of the new fees.
Re: An open letter to our community
#4Crow had to be eaten but it looks like they're only tasting the feathers.
Re: An open letter to our community
#5Re: An open letter to our community
#6I think it might be too little too late. I do wonder if this was always the plan with classic door-in-the-face technique, but I can't imagine they would have anticipated the absolute magnitude of backlash. Their product certainly isn't as special as they clearly think it is, and the fact that they attempted to unilaterally change the contract in as egregious as way as they did is unacceptable and not behaviour I woul…
If this were a 48- or 72-hour turnaround, maybe. But Unity lost a lot of goodwill amongst developers and there are some they may never get back as a result.
Re: An open letter to our community
#7I'm happy for all the Unity developers out there that are breathing a sigh of relief. Hopefully they can ship their ongoing projects but I'd be hesitant about a continued long term relationship with Unity after this.
This isn't the first Unity backlash and I'd be surprised if it's the last.
Re: An open letter to our community
#8This is better than what they announced originally but it doesn't cure the breach of trust. I have no doubt that as long John R. and Tomar B. continue to run the show, that the company will behave unethically again in the future.
"When we first introduced the Runtime Fee policy, we used the term “installs” which the community found to be unclear so we’re using the term "initial engagement" as the unit of measure."
The community did not find this unclear. The original pricing scheme was very straightforward about developers being charged multiple times for a user that reinstalls a game, or install it across multiple devices.
This is Unity trying to rewrite history so they don't seem like the bad guys.
Re: An open letter to our community
#9How high up does this rank in “the dumbest decisions you can make” chart?
Re: An open letter to our community
#10I think it might be too little too late. I do wonder if this was always the plan with classic door-in-the-face technique, but I can't imagine they would have anticipated the absolute magnitude of backlash. Their product certainly isn't as special as they clearly think it is, and the fact that they attempted to unilaterally change the contract in as egregious as way as they did is unacceptable and not behaviour I woul…