CloudMine now allows you handle any 3rd party HTTP callback with their platform
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Re: CloudMine now allows you handle any 3rd party HTTP callback with their platform
#2If the goal is to announce platform expansions to draw in new people you'll need to paint the problem-space a little clearer. Tell a story.
Re: CloudMine now allows you handle any 3rd party HTTP callback with their platform
#3Re: CloudMine now allows you handle any 3rd party HTTP callback with their platform
#4Re: CloudMine now allows you handle any 3rd party HTTP callback with their platform
#5The documentation assumes I know why I would need to do this. This sounds kinda cool but as someone who wasn't already fully aware of CloudMine won't understand this press release. If the goal is to announce platform expansions to draw in new people you'll need to paint the problem-space a little clearer. Tell a story.
Re: CloudMine now allows you handle any 3rd party HTTP callback with their platform
#6The documentation assumes I know why I would need to do this. This sounds kinda cool but as someone who wasn't already fully aware of CloudMine won't understand this press release. If the goal is to announce platform expansions to draw in new people you'll need to paint the problem-space a little clearer. Tell a story.
Ditto... From the demo, it looks like it's simply remote logging the data to cloudmine. I'm sure it's doing something cooler than this, but I don't quite see it.
The idea is that you can now have 3rd party services interact with your CloudMine powered app from the server side. From there, you can update data/state, send push notifications, or do whatever makes sense for your app.
That particular example is for a contest we are running with Nexmo http://blog.nexmo.com/post/18010293444/contest-cloudmine-nex....