I've made a Game Boy emulator using Rust, React and WebAssembly
boytacean.joao.me
I've made a Game Boy emulator using Rust, React and WebAssembly
1–10 of 10 posts
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#2It looks awesome, congrats!
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#3It looks awesome, congrats!
Thanks!
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#4Looking great!
How much time did it take to build it?
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#5Looking great! How much time did it take to build it?
It took me around 4 weeks to build the initial emulation code for the DMG Game Boy. Since then I've been working from time to time on improving the structure of the emulator and the Web interface.
You can take a look at the code here https://github.com/joamag/boytacean
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#6GitHub repo here https://github.com/joamag/boytacean
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#7GitHub repo here https://github.com/joamag/boytacean
Gonna dig this. Cool. Why Rust btw?
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#8Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#9Nice! Any advice for someone wanting to start developing an emulator?
Re: I've made a Game Boy emulator using Rust, React and WebAssembly
#10Earlier quoted context omitted.
Gonna dig this. Cool. Why Rust btw?
Mostly because: 1- Elegant programming language 2- It's fast, like native fast :) 3- Memory safety features 4- Web Assembly (WASM) target
Most emus i found are in C. Writing it in Rust is a good way to learn the lang too i guess, it's become quite a popular lang lately, unexpectedly for me.