Street Fighter II, paper trails (2021)
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Street Fighter II, paper trails (2021)
1–10 of 41 posts
Re: Street Fighter II, paper trails (2021)
#2Previous discussion:
https://news.ycombinator.com/item?id=29657343
Street Fighter II paper trails – allocating sprite space by hand (December 23, 2021 — 554 points, 76 comments)
Re: Street Fighter II, paper trails (2021)
#3Fabien Sanglard is an ace, his 3dfx posts are legendary. Very enjoyable reading
Re: Street Fighter II, paper trails (2021)
#4I played this game to death on my megadrive (genesis) and now occasionally plate third strike.
So amazing to see a bit of street fighter history and funny I'd never noticed Ken's jaundiced eyes and teeth!
Re: Street Fighter II, paper trails (2021)
#5I like how they recycled sprites from other games like Final Fight e.g the burning body sprite that Dhalsim triggers.
Re: Street Fighter II, paper trails (2021)
#6https://youtube.com/@QuanZhenyouxijieshuo Plenty channels like this one. Surprised to find that Zangief can be so strong.
Re: Street Fighter II, paper trails (2021)
#7[dead]
Re: Street Fighter II, paper trails (2021)
#8[flagged]
Re: Street Fighter II, paper trails (2021)
#9[flagged]
I find monospace fonts surprisingly readable, but the font size is too small on smartphones, and yeah, the alignment is off.
Re: Street Fighter II, paper trails (2021)
#10Can someone help with the math? Why do they divide by two to calculate the memory size of the sheet? Thanks!