A Massively-Multiplayer Mashup of PubNub and Three.js
1–6 of 6 posts
Re: A Massively-Multiplayer Mashup of PubNub and Three.js
#2Re: A Massively-Multiplayer Mashup of PubNub and Three.js
#3Re: A Massively-Multiplayer Mashup of PubNub and Three.js
#4I started building (and am still working on) something similar in spirit back in August: a real-time collaborative game-making tool (http://craftstud.io/). I started it as a Web app using SocketStream but I ended up switching to a downloadable native app for multiple reasons:
- building a complex Web-based app UI is daunting and the result is often slow or doesn't feel very native. I hope the upcoming Web Components / Shadow DOM specs will help fix this (http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow...). Basically they will allow proper widget encapulsation.
- WebSockets force a centralized approach (costs go up) and are TCP-based which make them jerky for a lot of real-time use cases. (WebRTC will probably fix some of this too)
I described in more details why & how I switched in this post: http://forums.tigsource.com/index.php?topic=22939.msg652055#...
Re: A Massively-Multiplayer Mashup of PubNub and Three.js
#5I got a disconnection message after a few seconds and had to reconnect, but i'ts a cool demo. I started building (and am still working on) something similar in spirit back in August: a real-time collaborative game-making tool ( http://craftstud.io/ ). I started it as a Web app using SocketStream but I ended up switching to a downloadable native app for multiple reasons: - building a complex Web-based app UI is daunti…
Re: A Massively-Multiplayer Mashup of PubNub and Three.js
#6I got a disconnection message after a few seconds and had to reconnect, but i'ts a cool demo. I started building (and am still working on) something similar in spirit back in August: a real-time collaborative game-making tool ( http://craftstud.io/ ). I started it as a Web app using SocketStream but I ended up switching to a downloadable native app for multiple reasons: - building a complex Web-based app UI is daunti…