Here's a blog detailing the prompts used in the conversation with chatGPT: https://www.neeldhara.com/blog/13sheep/
Show HN: 13Sheep – a JavaScript game largely authored by ChatGPT
13sheep.netlify.app
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Here's a blog detailing the prompts used in the conversation with chatGPT: https://www.neeldhara.com/blog/13sheep/
Show HN: 13Sheep – a JavaScript game largely authored by ChatGPT
13sheep.netlify.app
Impressive!
Unfortunately the only record I can find of it is a negative review.
https://arstechnica.com/gadgets/2009/02/10-lessons-of-iphone...
> I think I spent close to a good twelve hours (including a couple of early throw-away prototypes, and all the failed attempts on the flood filling) altogether2… at some point it did get a little addictive, and perhaps there was a sunk cost argument for not letting go halfway through.
Also very helpful, I get the sense that we're seeing lots of cherrypicked results that under report all the toil needed to get to the magic prompt that made it all work. Maybe we'll all get better at prompt engineering, but I think a lot of hype is based on that misunderstanding.
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EDIT: I think I'm remembering Rodent's Revenge: https://en.wikipedia.org/wiki/Rodent%27s_Revenge
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I suppose some of the design choices were guided by the prompts chatGPT got from me, so to be fair I’d be to blame for confusing design. I figure the best way to get the hang of the rules was to play a couple of throwaway games — they are quick to play. However if you can share any suggestions for making the experience more intuitive, please let me know, I’d be happy to try making it better :)
The chat log is very helpful. > I think I spent close to a good twelve hours (including a couple of early throw-away prototypes, and all the failed attempts on the flood filling) altogether2… at some point it did get a little addictive, and perhaps there was a sunk cost argument for not letting go halfway through. Also very helpful, I get the sense that we're seeing lots of cherrypicked results that under report all…
All that said, the experience still felt empowering… in particular, I am not sure that I’d be able to pull this off on my own in a comparable — or even, say, double — the amount of time. So that’s a win overall, I suppose!
Also glad you found the logs useful. Thanks again for taking a look :)