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Nintendo’s President Satoru Iwata Announces Online Gaming Network

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Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#2
They are really late to the game. Apple, Google, and Amazon are still on a trajectory to eating Nintendo's lunch completely.

Until Nintendo announces specifics for developers as well as the percentage take they'll get, it's hard to get excited. I'd be really surprised if they even allow indy devs in like the App Stores, and also if they don't charge 4-10k per dev kit.

Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#4
Talk about too little too late. 90% of my gaming is on iOS, with the remaining 10% reserved for blockbusters on 360 or ps3. Nintendo is the next RIMM in terms of company direction. The Wii U will officially usher in the next "Gamecube" era. Sad times for Mario fans.

Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#5
They are the better part of an entire decade late on this. And now they have to compete against entrenched competitors with that much more development, improvement, and network effect accumulation in their favor.

To be honest, I sort of wish Nintendo would just give up making consoles and stick to making and release games for other systems.

Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#6

They are really late to the game. Apple, Google, and Amazon are still on a trajectory to eating Nintendo's lunch completely. Until Nintendo announces specifics for developers as well as the percentage take they'll get, it's hard to get excited. I'd be really surprised if they even allow indy devs in like the App Stores, and also if they don't charge 4-10k per dev kit.

I think I'll reserve judgement until it becomes available. There were similar comments when the Wii was announced and look what happened there.

Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#7

They are the better part of an entire decade late on this. And now they have to compete against entrenched competitors with that much more development, improvement, and network effect accumulation in their favor. To be honest, I sort of wish Nintendo would just give up making consoles and stick to making and release games for other systems.

The Wii had much success in the market without much if any online presence. Nintendo has always been precautions of online due to their younger user base, but obviously they need to be in that space.

The good new for Nintendo is that its not Millions (xbox live or PSN) vs Zero, Nintendo has millions of consoles out there, and Wii U will probably sell millions of consoles as well, especially with the added value of an online network.

All Nintendo needs to do to catch up in the online space is sell a bunch of consoles.

I for one, am glad to see Nintendo fight the good fight. The world doesn't need any more Nokia's or Palm's.

Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#8
post #4

Talk about too little too late. 90% of my gaming is on iOS, with the remaining 10% reserved for blockbusters on 360 or ps3. Nintendo is the next RIMM in terms of company direction. The Wii U will officially usher in the next "Gamecube" era. Sad times for Mario fans.

Another of these "this thing is dead" pronouncements. Those tend to turn out wrong.

RIMM? Really? So you think Nintendo's new market strategy is to run around suing everybody over questionable technology ownership claims? Because that's RIMM. I'm not getting the comparison.

EDIT: wait, RIMM, wrong company in my head. I would still disagree with the comparison though.

Too little too late? Is that in general or just for you? Because I don't assume to guess the future of the market based on such a small sample size.

Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#9
post #3

Almost anything is a step up from "hi there, I'm AJ3F532FDSAD. In this game. What's your name?"* * you can't actually ask them that, since you can't talk.

Sure you can, you can encode information as gestures/taunts. So for four taunts, you have a base-4 encoding. It's great!

Re: Nintendo’s President Satoru Iwata Announces Online Gaming Network

#10
post #4

Talk about too little too late. 90% of my gaming is on iOS, with the remaining 10% reserved for blockbusters on 360 or ps3. Nintendo is the next RIMM in terms of company direction. The Wii U will officially usher in the next "Gamecube" era. Sad times for Mario fans.

I think Nintendo has three advantages in the mobile-space (Nintendo 3DS vs. iOS/Android). #1, Nintendo-branded games. They're the "Disney" of video games, and have a large loyal following.

#2, dedicated gaming controls. Certain games need D-pads, analog sticks, and tactile buttons. Hard-wired controllers allow for more accurate control, and are essential in some "twitch-based" video games. Touchscreen's are phenomenally good for some types of games like board games and Angry Birds, but terrible for others like platformers and FPS's.

#3 is price. $40/$30 for a new game is extremely expensive for iOS games, but not 3DS ones. This may attract bigger budget games to the 3DS since developers/publishers could potentially make more on the 3DS than on iOS/Android. This can be considered a disadvantage too, since consumers may be deciding between one $40 3DS game, or 40 $0.99 iOS games. 3DS games will have to offer more perceived-value to justify premium pricing.

Currently I see #2, controls, as the biggest problem in the mobile-phone gaming space, which is why you're seeing 3rd-party solutions (iCade, 60beat GamePad, etc). Since 3rd-party solutions are not widely adopted and will result in high fragmentation, it'll probably require Apple or Google to design and release an "official" controller of some sort (ideally built into each device). If this never happens, there will still be a clear distinction between "portable gaming system" and "portable mobile phone/tablet".

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