Cities: Skylines II
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Cities: Skylines II
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Re: Cities: Skylines II
#2Re: Cities: Skylines II
#3Re: Cities: Skylines II
#4I have a feeling that this isn't going to be available on the Series S (or if it is, it'll be like CP2077 on the original PS4/XB1). Oh well.
Re: Cities: Skylines II
#5First of all, you get to collaborate and build things faster. You could have a voting mechanic where the citizens (AI) resolves conflicts. You could assign roles to subordinate players to manage things like traffic, services, new developments, etc. You could implement trade across city lines, and have acquisitions. It could easily turn into a MMO of epic proportions; with whole worlds built out.
So. Many. Things!
Re: Cities: Skylines II
#6Re: Cities: Skylines II
#7I'll be so excited if this allows multiplayer city building. Imagine the possibilities... First of all, you get to collaborate and build things faster. You could have a voting mechanic where the citizens (AI) resolves conflicts. You could assign roles to subordinate players to manage things like traffic, services, new developments, etc. You could implement trade across city lines, and have acquisitions. It could easi…
Re: Cities: Skylines II
#8I'll be so excited if this allows multiplayer city building. Imagine the possibilities... First of all, you get to collaborate and build things faster. You could have a voting mechanic where the citizens (AI) resolves conflicts. You could assign roles to subordinate players to manage things like traffic, services, new developments, etc. You could implement trade across city lines, and have acquisitions. It could easi…
Re: Cities: Skylines II
#9I have a feeling that this isn't going to be available on the Series S (or if it is, it'll be like CP2077 on the original PS4/XB1). Oh well.
its specifically said series s|x at the end of hte video