Simple Physics-based Flight Simulation with C++
jakobmaier.at
Simple Physics-based Flight Simulation with C++
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Re: Simple Physics-based Flight Simulation with C++
#2Re: Simple Physics-based Flight Simulation with C++
#3How to create simple but realistic looking flight simulation from scratch with C++.
Re: Simple Physics-based Flight Simulation with C++
#4Reminds me of this amazing (for the time) book which taught me a ton about the topic when I was in my first year at uni learning c++
https://books.google.at/books/about/Flights_of_Fantasy.html?...
Re: Simple Physics-based Flight Simulation with C++
#5How to create simple but realistic looking flight simulation from scratch with C++.
https://github.com/marek-cel/mscsim
Re: Simple Physics-based Flight Simulation with C++
#6Nice! Reminds me of this amazing (for the time) book which taught me a ton about the topic when I was in my first year at uni learning c++ https://books.google.at/books/about/Flights_of_Fantasy.html?...
Re: Simple Physics-based Flight Simulation with C++
#7Nice! Reminds me of this amazing (for the time) book which taught me a ton about the topic when I was in my first year at uni learning c++ https://books.google.at/books/about/Flights_of_Fantasy.html?...
Re: Simple Physics-based Flight Simulation with C++
#8Nice! Reminds me of this amazing (for the time) book which taught me a ton about the topic when I was in my first year at uni learning c++ https://books.google.at/books/about/Flights_of_Fantasy.html?...
Re: Simple Physics-based Flight Simulation with C++
#9Why's GitHub repo is full of useful things for game devs, especially Unity but also C++. https://github.com/brihernandez/Ergo is maybe most relevant to this post for being a C++ implementation of a basic 3D space shooter engine built on raylib.
Re: Simple Physics-based Flight Simulation with C++
#10Earlier quoted context omitted.
https://github.com/marek-cel/mscsim
It probably wasn't a question :) but piling on: https://github.com/YSFlight-opensource/YSFLIGHT
I'm aware of YSFlight (used it since 2015), but it has a lot of issues and repo does not include whole commits history (it was opensourced year ago as a snapshot of latest version code base with few commits on top of it), so might be not a good example of simple flight simulator.
Physics of YSFlight described in community fork repo.[0]
Till YSFlight became open-source, its physics was a "black box" and there was a research on reverse engineering its physics using game data logs.[1]
Also, there is another fork with few fixes & enhancements, including in its flight simulator physics engine.[2]
[0] https://github.com/YSCEDC/YSCE/blob/master/Documentation/YSF...
[1] https://sites.google.com/site/ysdecaff/ysflight-scientific-r...