Curvature consistency in Apple hardware and software products (2017)
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Re: Curvature consistency in Apple hardware and software products (2017)
#2Re: Curvature consistency in Apple hardware and software products (2017)
#3I wish they would put in at least some basic effort into smoothing that sharp edge where wrists often rest when using the MacBook, rather than just the curvature of the corner. Any cheap laptop is nicer to my wrists than a MacBook.
Re: Curvature consistency in Apple hardware and software products (2017)
#4I wish they would put in at least some basic effort into smoothing that sharp edge where wrists often rest when using the MacBook, rather than just the curvature of the corner. Any cheap laptop is nicer to my wrists than a MacBook.
It's basically just Bauhaus design but with a few nice soft features, it's gonna be a bit uncomfortable, it's gonna be expensive, it might compromise functionality, all to create a sense of precision, authenticity, and high-endness.
Re: Curvature consistency in Apple hardware and software products (2017)
#5I wish they would put in at least some basic effort into smoothing that sharp edge where wrists often rest when using the MacBook, rather than just the curvature of the corner. Any cheap laptop is nicer to my wrists than a MacBook.
Also: if they could create a gap between the screen and the keys, so the screen is not always smudged after closing the MacBook. Aka, if you use your MacBook as a laptop, the screen will be dirty even if you are careful to never mistakenly touch it.
Re: Curvature consistency in Apple hardware and software products (2017)
#6I wish they would put in at least some basic effort into smoothing that sharp edge where wrists often rest when using the MacBook, rather than just the curvature of the corner. Any cheap laptop is nicer to my wrists than a MacBook.
Re: Curvature consistency in Apple hardware and software products (2017)
#7Re: Curvature consistency in Apple hardware and software products (2017)
#8So you can go and make those transitions flawless by making sure the curvature combs transition into each other as well (basically a set of spaced out lines which you draw perpendicular to the line in question where the magnitude equals the curvature). If the curvature combs meet at the transition, the transition looks okay. If the curvature combs are tangential to each other it looks better. You can also add a second order curvature comb to the first one and make sure these connect as well etc.
Re: Curvature consistency in Apple hardware and software products (2017)
#9Earlier quoted context omitted.
Also: if they could create a gap between the screen and the keys, so the screen is not always smudged after closing the MacBook. Aka, if you use your MacBook as a laptop, the screen will be dirty even if you are careful to never mistakenly touch it.
For at least one gen of MacBooks (maybe the ill-fated 2016 MacBook Pros?), this was actually a design fault. In the battle for thinness there was not enough separation between screen and keys when closed, leading to damage to screen coating over time. Newer versions had a slightly larger rubber lip on the screen to increase the separation - as I noticed after getting a replacement for a damaged model